CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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2.60 star(s) 55 Votes

Koadiak

Member
Sep 21, 2022
100
80
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object (u'images/mainmenu/mainmenu_bg_sunset.png') at 0x00000000134b3b50>:
File "game/_content/city1/doctor/doctor1.rpy", line 6, in script
if f.has('doctor_suck_my_dick'):
File "game/_content/city1/doctor/doctor1.rpy", line 6, in script
if f.has('doctor_suck_my_dick'):
File "game/_content/city1/doctor/doctor1.rpy", line 17, in <module>
elif f.active_complete('doctor1_no_narkoz'):
TypeError: 'NoneType' object is not callable

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "renpy/main.py", line 660, in main
run(restart)
File "renpy/main.py", line 146, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 938, in run_context
context.run()
File "game/_content/city1/doctor/doctor1.rpy", line 6, in script
if f.has('doctor_suck_my_dick'):
File "game/_content/city1/doctor/doctor1.rpy", line 6, in script
if f.has('doctor_suck_my_dick'):
File "renpy/ast.py", line 2115, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 1092, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 1085, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/_content/city1/doctor/doctor1.rpy", line 17, in <module>
elif f.active_complete('doctor1_no_narkoz'):
TypeError: 'NoneType' object is not callable
 
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FR12Gamer

Member
Mar 6, 2018
473
175
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object (u'images/mainmenu/mainmenu_bg_sunset.png') at 0x00000000134b3b50>:
File "game/_content/city1/doctor/doctor1.rpy", line 6, in script
if f.has('doctor_suck_my_dick'):
File "game/_content/city1/doctor/doctor1.rpy", line 6, in script
if f.has('doctor_suck_my_dick'):
File "game/_content/city1/doctor/doctor1.rpy", line 17, in <module>
elif f.active_complete('doctor1_no_narkoz'):
TypeError: 'NoneType' object is not callable

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "renpy/main.py", line 660, in main
run(restart)
File "renpy/main.py", line 146, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 938, in run_context
context.run()
File "game/_content/city1/doctor/doctor1.rpy", line 6, in script
if f.has('doctor_suck_my_dick'):
File "game/_content/city1/doctor/doctor1.rpy", line 6, in script
if f.has('doctor_suck_my_dick'):
File "renpy/ast.py", line 2115, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 1092, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 1085, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/_content/city1/doctor/doctor1.rpy", line 17, in <module>
elif f.active_complete('doctor1_no_narkoz'):
TypeError: 'NoneType' object is not callable


Having the same issue here.
 
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Reactions: chicho1958
2.60 star(s) 55 Votes