- Jul 17, 2017
- 40
- 15
Couldn't agree more, this is a very hot 1st effort.You are absolutely right. It can be very hard. Therefore, I want to wish the author success in the project.
The problem with your opinion is that new developers don't have the experience and probably not all the equipment as some of the more established dev's. I think that should be obvious.I think that every author of the game should be guided by the most successful projects in this area. Unfortunately, this project on the quality of the picture (it’s too early to talk about the plot) is not even close enough to the level of Dating my Daughter and Daughter For Dessert. The main character does not look seductive either, but this is only my subjective opinion. As a result, at this stage - fail. Next, we'll see.
You don't have to defend anything, keep up the good work.Thanks everyone for all the all the positive and constructive comments so far.
In regards to the quality of the renders, I will hold my hands up for that and up to a point agree. But in my defence could I just point out that :-
A. Just 2 months ago I had never even heard of DAZ 3D, let alone used it. So it has been a very steep learning curve for me and I'm sure over the next few chapters they will get better.
B. I really would prefer render in Iray rather than in 3Delight that I currently use. But my poor old laptop isn't up to the task and just one image rendered in Iray takes forever and a day.
Anyway, thanks to all again.
assets can be bought, artists hired. the writing skills and your creativity determines how promising of a dev you are (along with bug fixing and coding). so don't get too worried about ya outdated graphics. especially, since it's ya very first game, ffs xD.Thanks everyone for all the all the positive and constructive comments so far.
In regards to the quality of the renders, I will hold my hands up for that and up to a point agree. But in my defence could I just point out that :-
A. Just 2 months ago I had never even heard of DAZ 3D, let alone used it. So it has been a very steep learning curve for me and I'm sure over the next few chapters they will get better.
B. I really would prefer render in Iray rather than in 3Delight that I currently use. But my poor old laptop isn't up to the task and just one image rendered in Iray takes forever and a day.
Anyway, thanks to all again.
If they all followed that advice, the "most successful projects" to which you refer would not exist, and everything would just be cookie-cutter rehashes of the first remotely successful entry in a genre. While I'm sure many would disagree (though perhaps not here...), this is all art, and therefore largely/entirely subjective. Please don't discourage artists/creators/developers from pursuing what they wish. There are too many carbon copies as it is... though of course, that's my own subjective opinion.I think that every author of the game should be guided by the most successful projects in this area.
Nope! The daughter (singular) owns the "plaything" and therefore takes a possessive apostrophe. The title is correct ... even if you read the title as "playing," because then it could be a contraction and still require an apostrophe.Not to mention the misspelling in the title`s name.. Its daughterS playing there is no apostrophe ... BIGGEST SIN OF THEM ALL
Now that just doesnt make any sense.. How can a person posses a "plaything"Nope! The daughter (singular) owns the "plaything" and therefore takes a possessive apostrophe. The title is correct ... even if you read the title as "playing," because then it would be a contraction and still require an apostrophe.
One possesses a "plaything" the same way one possesses a cat or hammer or any other noun. This is basic English. (Incidentally, it's "doesn't" and "possess".)Now that just doesnt make any sense.. How can a person posses a "plaything"