- Sep 15, 2017
- 864
- 3,270
Can't see Trop having posted about it yet (will get a f*ing rage fit if he answers seconds before me!)
Early on, my mod even deactivated some options, when you selected others (like Daph+Scarlet teaching). Anyway. Profiles will have the variables more discernable as "On Route" and optional "Started route on second/third opportunity".
This second/third variable is not really relevant for being on the route. It's just some smaller dialogue variance later on? TropecitaGames help me out here man!![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Edit:
No Trop post seconds before mine! Good!
Blood pressure, down boy!
Some people aren't qualified for the great responsibility that is a variable toggle.
It's really simple: If you just play the game normally following WT choices, without tweaking variables, you will be on everyone's route. For a few people so far (particularly Norah and Martha so far), the choices section will NOT have all options toggled "on", because those are alternative methods to get on their routes. They're not a checklist that should all be "on". Ignore the options you didn't need (or see).
The variables for early path, second chance, third chance etc. have been reworked.Exactly. It's so simple that people feel the NEED to complicate it, because... toggling binary boxes is almost as addictive as bubble wrap.
This is JUST a suggestion to TropecitaGames & RiamMar , maybe make those boxes being visible be conditional on the state of a variable. As in, they only show up IF they are needed.
Remember that we must always program for the lowest rung of IQ.
Peace![]()
- There is one variable for route on/off.
- There are up to two variables determining if you got on the path late (or in rare cases, very late).
Early on, my mod even deactivated some options, when you selected others (like Daph+Scarlet teaching). Anyway. Profiles will have the variables more discernable as "On Route" and optional "Started route on second/third opportunity".
This second/third variable is not really relevant for being on the route. It's just some smaller dialogue variance later on? TropecitaGames help me out here man!
Edit:
No Trop post seconds before mine! Good!
Blood pressure, down boy!