Negan22
Member
- Jul 30, 2023
- 104
- 142
Hail kaikatsu and HS2 its relatively easy to pose multiple girls in those engines, it's unfortunate that people aren't much into those arts for some reason they work just fine for me especially if they are done well. I think that is the reason there are so many successful harem games in those engines because in harem games group sex is the whole point of it, if ones "graphics card vs their selected engine" situation doesn't allow them to pose multiple girls in one render/animation what's even the point of making a harem game. Fortunately that is not the problem in My Dorm.The more characters on screen, the worse it gets with Daz.
In that case, it's 13 girls. I clothed them individually and saved them as subsets, so I only needed to load and pose them. Even working like that, when there were 5-6 girls loaded, the computer started to crawl instead of run. With the 13 of them on screen, changing their position to not block the sight of other girl, or adjusting the Y-axis was a pain.
Rendering it wasn't much of a pain. It used 23.6GB out of the 4090 24GB (without optimizing the scene) so it was GPU rendering and took somewhere between 1.5 and 2 hours per render.
The 22-girl render in the OP took nine hours with CPU rendering IIRC.
Edit: talking of group sex, I just recently played a KK game called "reboot love" and there was a scene with 4 four girls at onces, kinda like a reverse gangbang situation and boy it was hot as hell. Daz engine would have struggled hard with that type of scene.
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