- Apr 11, 2022
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I go for CC0 licenses in the music I use because I don't want legal problems about it. There is some great music out there with CC0 license. Sometimes it's hard to find it, but it exists.Just be careful about your music sources before you go Steam ... this is from Drifty, whose game Leap of Faith was one of the first casualties of the musicopolypse ...
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I've played all my AVNs without audio (I prefer listening to my playlist), and biased as I was, I released v.0.1 with very little music and sfx. There were some complaints about it and some reviews based on the lack of sound.Or the easier alternative.. Don't worry about audio.
(This is in no way a knock against My Dorm, but this is just in general)
I know people will complain of "no sound no music blah blah".. but don't care. Yea I'm pushing a bit of a personal preference point, but I play/read all of these kinds of things with the audio off, and its not because of privacy or whatever. To me the licensing of music isn't worth it.
While I understand authors' ideas and desires to create these kind of projects and add audio for the immersion, honestly its the writing and the story that make it or break it for me.
Most of the projects who have bothered with sound effects, voice, music, either its such crap that its not worth having, or its too "overdone" and fake (mostly referring to sound effects and voice) and just detracts from enjoyment of the stories. Random instrumental mood & "elevator music" aside, what serves as "popular" music for the last 20+ years can mostly go in the trash as far as Im concerned, and thats usually the type of music most authors pick.
For something "in development", if an author does desire to go the voice route especially, do it at the end, do it as a special bonus, otherwise its all a waste of time and money; especially before completion of the main aspect of the story.
Projects where they bother to get lines voiced even before their entire script is done and the game is effectively finished I see as a production/planning problem, especially when "remasters" are a common occurrence.
Now with the advent of auto-generated content, If it gets to the point of making "original" audio where then licensing isn't a concern, fits the atmosphere and scope needed, then fine. Probably sample it for about 30 seconds and then still turn it off.
I never will do a voice-over for My Dorm. I think it detracts from the game. Imagine Norah, for example. A player perhaps has imagined her voice and the voice actress has a totally different tone/pitch. It could ruin the game for him, so I think the voice acting should be done from the start, with team actors that will be available during the whole development process, or not done at all. Voice acting the MC is a great No-No.
I now think music and some sound effects can add to the game if not overused. There have been several players that asked for the name of specific songs used in My Dorm, to the point I made a channel in Discord to have all of them available.