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Elhemeer

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Jun 20, 2022
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They are animations with three renders (a-open eyes, b-half closed, c-closed)
View attachment 3402756
Right now they have a set time (the individual number lines) that I found is what works better, and most of them are coded through a function call. Only the ones, like this one, that are linked to other frames in a longer animation are coded individually.

The problem is not the code, it would be random.uniform(A, B) with A the lower threshold and B the higher one. The problem would be getting those thresholds right.
so I see two options for randomization, but one would be more complicated. One would be to just put a randomizer on the repeat timer (replace 2.5 with random.uniform(1.5-4) for example). The other would obviously be more complicated, which would be to somehow randomize the speed of the blink ... although if I was planning it, I'd plan on randomizing between sets of sequences (if that's not too difficult) ... so you'd have 2-3 pre-set sequences (one what you have, one .4/.2/.4/.2, maybe a third) and it would randomly pick one or the others. And if you combined them, you'd have the possibility of a double-blink happening once in a while ^_^

Yea, it's past my bedtime and I'm talking way to much on something I barely understand. I'm going to bed. Enjoy your day Trope.
 
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Trope95

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so I see two options for randomization, but one would be more complicated. One would be to just put a randomizer on the repeat timer (replace 2.5 with random.uniform(1.5-4) for example). The other would obviously be more complicated, which would be to somehow randomize the speed of the blink ... although if I was planning it, I'd plan on randomizing between sets of sequences (if that's not too difficult) ... so you'd have 2-3 pre-set sequences (one what you have, one .4/.2/.4/.2, maybe a third) and it would randomly pick one or the others. And if you combined them, you'd have the possibility of a double-blink happening once in a while ^_^

Yea, it's past my bedtime and I'm talking way to much on something I barely understand. I'm going to bed. Enjoy your day Trope.
I think I will do the first option, but I also wanted to randomize the 0.5 of eyes closed (0.4-0.6) and do a lot of testing. I should do it... some day.
I even wanted to code a slow blink and a fast blink randomized sequence so I can show the girls emotions a bit more.

How's going work on the next update? After finish in the last one, I can't wait. How will the "kissing" lesson go? And where will he kiss her on? Will Martha be there?

View attachment 3403967
Right now, just 2 minutes ago, I've sent the update to proofread! I guess it could be published on Monday-Wednesday on Patreon/SS.
The kissing lesson is fun and hot. If I don't have Martha there some players will kill me :D
 

FatGiant

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Jan 7, 2022
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If I don't have Martha there some players will kill me
Kill you? And who would finish the game?

I think you've read how creative I can get with a bit of torture, right? I think I would go for a "You would want to die, but I wouldn't let you" kind of thing... Your only escape would be to finish the next few games... I would even let you chose a random number between 10 and 20 new games. But that's your only mercy...

knife.gif

Peace :D
 

Elhemeer

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Jun 20, 2022
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I think I will do the first option, but I also wanted to randomize the 0.5 of eyes closed (0.4-0.6) and do a lot of testing. I should do it... some day.
I even wanted to code a slow blink and a fast blink randomized sequence so I can show the girls emotions a bit more.
If all the eye blinks have the same code, could you do a find/replace for the whole project? (which could include the eye close randomizer) Obviously the testing should come first, but once you get what you want ...
 
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