When I started this project I thought about 22-28 full updates (0.7A+0.7B count as one on my book). After realizing the day with 30 hours has yet to be discovered, I updated my expectations to somewhere in the 34-44 range. So it will be around (tentatively) 2.5-3 more years.
As I develop the script, I discover a story I want to tell about a girl; that story will gobble 200 renders. 5 stories and I have another update.
What I don't want to do is to rush things. I'm enjoying a lot developing My Dorm, and I doubt I'll grow bored or tired of it in the future, so I don't want to have a (mediocre/decent/good/great) story with a horrible and rushed ending.
That's one of the reasons I have the epilogue written down. I want to arrive there, and having it "on paper" forces me to develop the game in a specific way, since getting there requires a series of stories to tell.