Hi all having a problem with knowing what you're up to, I've modified my own game files to assist me and figured I'd put this here for any others that would like them.
It's a simple modification of the customscreens.rpy file - more specifically the events_status() section so regardless of the file episode you are currently playing it should work. The attached file is from Episode 6, but if you have problems, just cut and paste the events_status() section from this file into your own.
The changes are listed here if you'd rather copy/paste over your own files instead of download my file.
The file belongs in the following folder/directory:
[WhereverYouInstalledYourGame]\game\custom\customscreens.rpy
I don't know if you can just put this into your game\custom folder if you haven't already UnRen'd your game files.
If you don't UnRen your renpy games, you can look for information and help here:
https://f95zone.to/threads/unrengui...nren-powershell-forall-v8-16-unren-old.92717/
Here are some images to show how it's changed.
As you can see, I've re-worked the wording to be a bit clearer including showing you the Event number (and if it's a multi-stage, the -stage you've done) as well as whether you have completed it or not, or if it's not yet something you can complete (requires others completed first).
Unfortunately, I can't get much more information with this simple modification. Other information is spread throughout all the individual files and would require very in-depth mods that wouldn't be backwards or forwards compatible. At least with this, if you think an event is repeating and going nowhere, you can now check the -counter and see if it's increasing meaning you are making progress. I also can't get the maximum with this modification sorry, all you can see is what it is and if it's increasing.
I also included the Time and Date up the top, because I was sick of checking the events and forgetting what the actual date/time was that I was looking for :/
I don't make the UnRen files, please direct all Praise to those people.