- Jan 4, 2017
- 3,434
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I'll agree with you on that with Imaginarium, it was intended to be long and reaching, then became a sandbox for him at the end. With that it was a sort of rushed ending. Its about then I gave up supporting him, and only joined Patreon because of Stranded and Imaginarium.Do not support Daniel K.
Lots of demos and ideas - lots of ongoing projects.
But he never finishes anything. He just leaves his patreons hanging dry, with barely an update per game, per quater.
To bad tho, lot of potential.
Stranded became a long, involved, dumb ass thing I gave up on with Episode Two - just didn't really get where he was going with it. The fact he ended it, I have no idea whether it really completed or he rushed it. At this point, I have no interest.
Zoe was an interesting idea at the beginning, but with the other two games at the same time it all felt way spaced out and too long for any of the games to go anywhere.
Not finishing anything? Meh, I am sort of with you on that, but not completely.
Lots of potential, definitely. I will give a couple of months and bet he starts a third one since that seems to be the way he does things. I have to give props though, he does some awesome renders, he has talent there I do not.