How would you like the game to progress?

  • Keep going as Visual Novel with some choices and linear story

    Votes: 1,699 65.1%
  • Branch to sandbox with map, stats and RPG elements at certain point

    Votes: 910 34.9%

  • Total voters
    2,609
  • Poll closed .

Rosen King

Engaged Member
May 29, 2019
2,135
1,620
Nice.

pink-haired girls that abuse their toys
See, when you say things like this, you've gotta specify whether or not the "toy" in question refers to a person. ;) Although I assume from the context of this game that she's not gonna be a dominant. ...Actually, where *are* all the games about hypnotizing women into being dommes? Not that it's necessarily my thing, but it's gotta be somebody's. Surely there's an appeal to having someone who will dominate you but is secretly under your control.


Edit: Okay, one thing I immediately noticed about this update. Lucy starts moaning what the protagonist assumes to be his name, but she says "Al-" and "Ale-" even if you changed the protagonist's name in the beginning. Even if she turns out to not be saying his name, the protagonist shouldn't be assuming it's him if you named him, like, Turdburglar or something. (And if she is really saying his name... I'm curious how hard it would be to program it to deliberately say only the first few letters of his custom name? You'd think it would be simple, but I know things can get more complicated than they should be depending on how the engine works.)

Edit 2: Okay, yeah, and then Stella just calls you Alex a little bit later. I'm guessing this whole update forgot to use [Insert Name Here].
 
Last edited:

The Naughty Three

Member
Game Developer
Jun 1, 2022
277
831
Nice.



See, when you say things like this, you've gotta specify whether or not the "toy" in question refers to a person. ;) Although I assume from the context of this game that she's not gonna be a dominant. ...Actually, where *are* all the games about hypnotizing women into being dommes? Not that it's necessarily my thing, but it's gotta be somebody's. Surely there's an appeal to having someone who will dominate you but is secretly under your control.


Edit: Okay, one thing I immediately noticed about this update. Lucy starts moaning what the protagonist assumes to be his name, but she says "Al-" and "Ale-" even if you changed the protagonist's name in the beginning. Even if she turns out to not be saying his name, the protagonist shouldn't be assuming it's him if you named him, like, Turdburglar or something. (And if she is really saying his name... I'm curious how hard it would be to program it to deliberately say only the first few letters of his custom name? You'd think it would be simple, but I know things can get more complicated than they should be depending on how the engine works.)
Thank you for noticing. Will change ASAP! Now there will be lesbian femdom in Helen's love route where MC hypnotizes her coach to finally get her on the volleyball team, they will molest the coach together. She will also molest Lucy and make her furniture by the end, so yeah,femdom incoming although only lesbian. I have regretted ability to rename mc too many times by now, for example with the gallery it is darn impossible to use player chosen name as the replays are run iutside of context of any game instance, so it uses default name. Too late to change now...
 
  • Angry
Reactions: EJW and Golzd81
Apr 18, 2022
289
600
Man that city must have some crazy public transportation if the MC thinks he can shower, eat breakfast and take the bus to the office all in half an hour.

Anyway, nice update. Good to see all the things you have added.
 

PederSilver5

Well-Known Member
Aug 18, 2020
1,125
442
While at University one of the classes I studied Psy... The professor a doctorate clinician challenged the class saying, no one could be hypnotized into doing something they would not normally do. I disagreed, and proceeded to embarrass him in front of the class, this was in the day when debate and seeking true knowledge and real science was still encouraged... I disagreed and said, if you told the person that something they were given was something else and that what they were going to do was a simple prank they would do the unthinkable. I then gave a specific example, the students eyes were opened and the professor stated that he hoped I was not going to pursue a career in that discipline. I assure him that I had no intention as my direction was in engineering and business. I also have a higher more, norm and morals than that of even many then. There are limits I self impose. I do study evil, but that does not mean I practice it, it means I can recognize it sooner, but I have also learned that even the experts in certain fields can be fooled. The sciences so desperate for funding of their research and publishing, take monies to state untrue facts. The author(s) of this story are honest in stating the prospects of a Psy BS degree is unfruitful. One would need at least a masters degree while working on their doctorate to have a brighter occupational future in that field. Students may now enjoy federal aid as a teachers or lab assistant in the field, if they sign on to assist a professor in their publications needed for tenure... An internship if they hold a masters and are attending an accredited university in that field is possible if they are connected. Times are tough, I doubt anyone will receive a career in gender studies, but they might get a NGO community mental health facility job if they are connected and funding from evil people like George S.... is given.

Simple error (probably language and getting it done) Mom after lucid dream says to come up, I thought he had a basement room then. Subsequently, he dresses and says he is going down to breakfast. Leave your discord link and I might put some suggested editing there for you. Example 2: Stella description: ... and a blouse that left very her chest quite exposed. Probably better (with intent of writer)" "...and a blouse that left her substantial chest quite exposed." For amateur body language and wanna be influencers: Use your right eye and look into the left eye of a person you are interested in increasing trust in. Its origins are in a nursing mother to their baby.

MC wants to monitor the ladies, but reported he only made $40 in game, double it and still its not much. Maybe change the story to more hours, or that he is salaried after an initial probation.

Stella and mom sipping white wine while the gif is clearly red or a rose wine.
 
Last edited:
  • Angry
Reactions: Dip'nDorks

zoner1994

Newbie
Oct 1, 2023
35
32
If it's a long-stretching game over like it was with not hypnotizing Helen on day 2 and her ratting MC out on day 5, there will be always be a warning when the choice is made to save, and then a hint at a moment of game over, indicating where the wrong choice have been made, also from now on all the long game overs and dead ends will have sex scenes, not available on the main route, like this will be the only way to get some femdom for example, or corrupt a character early.
nice, so we need play the fucking game from start...well no, i just accept game over and will let game die.
 

Rosen King

Engaged Member
May 29, 2019
2,135
1,620
nice, so we need play the fucking game from start...well no, i just accept game over and will let game die.
You can just hold the skip button and get back to where you were in less than a minute. As long as you don't have "skip unseen text" turned on in the options, it will stop right at the point where you get to something you haven't seen before.

I had to go through the entire game again to unlock the scenes in the gallery, and it barely took any time at all.
 
  • Like
Reactions: The Naughty Three

bersek

New Member
Sep 21, 2017
3
0
Are game over choices dependant of some kind of stat, or the dev put them there just to break immersion?
 
May 6, 2017
269
386
Hello, here I am again, testing the new version of the game after a while of having played the previous version before the rework. Honestly, I have to say that the improvement in the graphic department in terms of scenes and character design is noticeable, so my congratulations to the developer. However, my biggest issue with this new version still lies in the slow development when it comes to sex scenes. After a long wait, our main character, aka MC, is still lacking a properly real and meaningful scene that isn't about spying on others like a pervert or a product of their imagination.

Now I understand where the story is heading, and I know that the current pace of it is quite realistic, considering our protagonist is a novice when it comes to hypnosis (and that most of the characters or interests are within their own family). Nevertheless, this also leads to a loss of interest or excitement in the sexual interactions of our character with the rest of the cast.

In conclusion, it's an improvement compared to the previous version, but I hope for a greater progression of the story. Good luck to the developers, and I'll revisit it in a few updates.

sorry for the long post (rant)
 
  • Like
Reactions: privetin13

PederSilver5

Well-Known Member
Aug 18, 2020
1,125
442
I would love to know how that conversation went down.
In the seventies universities had lab experiments on sexual attraction and monitored volunteer or paid student participants recorded with ECGs and EKGs.... So it would not be too difficult to present a scenario, and reference a study... But sure it might be interesting to have been a fly on the wall during this consultation too.
 
  • Like
Reactions: The Naughty Three

PederSilver5

Well-Known Member
Aug 18, 2020
1,125
442
Are game over choices dependant of some kind of stat, or the dev put them there just to break immersion?
They put it in there for those not even closely connected to reality, yes you may have desires to jump into the middle of something, but a check for did you plan out consequences is a good thing. Saves unlike real life help you go back before an event.
 
  • Like
Reactions: The Naughty Three

aribba32

Member
Dec 6, 2021
126
389
My advice to the devs as someone who's been playing this game since pretty early on, please make updates longer. It's okay to have a few months between updates but make them worth downloading. An update should at least have thirty minute of gameplay. I understand there's been alot of changes to renders and QOL improvements, but moving forward the expectation should be more content.
 

The Naughty Three

Member
Game Developer
Jun 1, 2022
277
831
My advice to the devs as someone who's been playing this game since pretty early on, please make updates longer. It's okay to have a few months between updates but make them worth downloading. An update should at least have thirty minute of gameplay. I understand there's been alot of changes to renders and QOL improvements, but moving forward the expectation should be more content.
Thank you! I can understand the desire for longer updates and more content and I share it myself. However, unfortunately it conflicts with reality of developing such games, and by "such games" I mean very specifically a game like this one.

Speed of updates depends initial designer choices. Actually on two designer choices.

First choice that makes it slow is making it 2d art. The game is hand-drawn, which means that instead of 3d renders, it is first sketched, then line-arted, then colored, all done manually. A scene in Daz 3D, when models are already created, takes a few hours, since you're just putting models in positions and changing camera angles and lighting. A hand-drawn scene takes our artist about 2-3 weeks. If you look at games like Corruption like mr C, you get thousands of 3d rendered illustrations. If you look at a game like this one, let's say "Prince Of Suburbia" or "S.H.E.L.T.E.R" or "Snow Daze",the amount of content is way-way-way less.

Second choice is making it a visual novel instead of Sandbox. If you have to follow game mechanics, wake up, earn money, catch the character at specific Friday when you already have their stats high, then yes, every update can be 30 minutes or even more. If all you have is a story, with some occasional choices, then the pace of play depends on how fast players read.

You suggested, the game should have an update every 30 minutes of new content. According to Steam the whole game is 30 minutes of content, so far. If I would make updates to game only when it have 30 minutes of content, it would be considered abandoned on this forum, and even the existing few patrons would lose interest.

To conclude: even though people on this forum claim to hate sandbox, sandboxes give more playtime and usually have more patreon/subscribestar supporters. Even though people on paper prefer 2d games with well-drawn graphics, they would rather have a 3d rendered game but that is developed faster.

This game is going at it's own pace. If it is to be finished by 2025, so be it. I really am trying to make it go as fast as I can with the architecture it already has. The slow pace of creation is not due to procrastination, it is the speed at which such game can be created, esspecially if the choice not to use AI in writing, code or art has been chosen. Some artists work faster but the art looks ... simpler, i.e. Good Girl Gone Bad or Earn Your Freedom. Or how the game looked before the rework, when it was massively criticized for the art quality, but yes, the previous artist - she worked fast.

Making this game taught me that initial architecture pretty much decides the fate of the game. So yeah, next game will likely to be a sandbox, and players will get their immersion. Also making a 3d game would make more sense, but I will pass on that as I hate 3d art as a consumer of such games. But I would perhaps hire a separate sketch artist, line artist and colorist.

In fact I have time for such a game, since most of what I am doing with this project is waiting for art to be ready any way. Just need to figure out if I want to take on another project, because I have this compulsion of finishing what I started and that includes this game and all other projects I have put on my plate already.

Hope that helps to understand the situation a little bit. Thank you for your honest and well-meaning feedback. Ita actually makes a lot of sense from player's perspective.
 
Last edited:

The Naughty Three

Member
Game Developer
Jun 1, 2022
277
831
Hello, here I am again, testing the new version of the game after a while of having played the previous version before the rework. Honestly, I have to say that the improvement in the graphic department in terms of scenes and character design is noticeable, so my congratulations to the developer. However, my biggest issue with this new version still lies in the slow development when it comes to sex scenes. After a long wait, our main character, aka MC, is still lacking a properly real and meaningful scene that isn't about spying on others like a pervert or a product of their imagination.

Now I understand where the story is heading, and I know that the current pace of it is quite realistic, considering our protagonist is a novice when it comes to hypnosis (and that most of the characters or interests are within their own family). Nevertheless, this also leads to a loss of interest or excitement in the sexual interactions of our character with the rest of the cast.

In conclusion, it's an improvement compared to the previous version, but I hope for a greater progression of the story. Good luck to the developers, and I'll revisit it in a few updates.

sorry for the long post (rant)
Thank you for your honest feedback. Now that the hypnotic rapport has been established with all three girls, the corruption of girls in the family will go at much faster pace.
 
  • Love
Reactions: ☆Jonathan Wick♤

aribba32

Member
Dec 6, 2021
126
389
I appreciate this desire for longer updates and more content. and I share it myself. However, unfortunately it conflicts with reality of developing such games, and by "such games" I mean very specifically a game like this one.

Speed of updates depends initial designer choices. Actually on two designer choices.

First choice that makes it slow is making it 2d art. The game is hand-drawn, which means that instead of 3d renders, it is first sketched, then line-arted, then colored, all done manually. A scene in Daz 3D, when models are already created, takes a few hours, since you're just putting models in positions and changing camera angles and lighting. A hand-drawn scene takes our artist about 2-3 weeks. If you look at games like Corruption like mr C, you get thousands of 3d rendered illustrations. If you look at a game like this one, let's say "Prince Of Suburbia" or "S.H.E.L.T.E.R" or "Snow Daze",the amount of content is way-way-way less.

Second choice is making it a visual novel instead of Sandbox. If you have to follow game mechanics, wake up, earn money, catch the character at specific Friday when you already have their stats high, then yes, every update can be 30 minutes or even more. If all you have is a story, with some occasional choices, then the pace of play depends on how fast players read.

You suggested, the game should have an update every 30 minutes of new content. According to Steam the whole game is 30 minutes of content, so far. If I would make updates to game only when it have 30 minutes of content, it would be considered abandoned on this forum, and even the existing few patrons would lose interest.

To conclude: even though people on this forum claim to hate sandbox, sandboxes give more playtime and usually have more patreon/subscribestar supporters. Even though people on paper prefer 2d games with well-drawn graphics, they would rather have a 3d rendered game but that is developed faster.

This game is going at it's own pace. If it is to be finished by 2025, so be it. I really am trying to make it go as fast as I can with the architecture it already has. The slow pace of creation is not due to procrastination, it is the speed at which such game can be created, esspecially if the choice not to use AI in writing, code or art has been chosen. Some artists work faster but the art looks ... simpler, i.e. Good Girl Gone Bad.

Making this game taught me that initial architecture pretty much decides the fate of the game. So yeah, next game will likely to be a sandbox, and players will get their immersion. Also making a 3d game would make more sense, but I will pass on that as I hate 3d art as a consumer of such games. But I would perhaps hire a separate sketch artist, line artist and colorist.

In fact I have time for such a game, since most of what I am doing with this project is waiting for art to be ready any way. Just need to figure out if I want to take on another project, because I have this compulsion of finishing what I started and that includes this game and all other projects I have put on my plate already.

Hope that helps. Thank you for your honest and well-meaning feedback. Ita actually makes a lot of sense from player's perspective.
I respect the reply and understand the limitations of the medium. Don't get me wrong, I really do appreciate the hand-drawn art. However I think your point about the game only being thirty minutes long thus far a little dishonest, since the remake took as long as it did, and it is now over. With the overhaul of game-overs and the implementation of a replay gallery, I think this game is more-or-less ready to get up to speed. It should be reasonable to make each update one in-game day's worth of content. I understand that this can come across as a little demeaning, especially from a non-supporter, but I do enjoy the game so far and just wanted to share some honest feedback. And taking on constructive criticism is a great way to increase your supporters in the long run. Just some food for thought.
 

The Naughty Three

Member
Game Developer
Jun 1, 2022
277
831
Nice.



See, when you say things like this, you've gotta specify whether or not the "toy" in question refers to a person. ;) Although I assume from the context of this game that she's not gonna be a dominant. ...Actually, where *are* all the games about hypnotizing women into being dommes? Not that it's necessarily my thing, but it's gotta be somebody's. Surely there's an appeal to having someone who will dominate you but is secretly under your control.


Edit: Okay, one thing I immediately noticed about this update. Lucy starts moaning what the protagonist assumes to be his name, but she says "Al-" and "Ale-" even if you changed the protagonist's name in the beginning. Even if she turns out to not be saying his name, the protagonist shouldn't be assuming it's him if you named him, like, Turdburglar or something. (And if she is really saying his name... I'm curious how hard it would be to program it to deliberately say only the first few letters of his custom name? You'd think it would be simple, but I know things can get more complicated than they should be depending on how the engine works.)

Edit 2: Okay, yeah, and then Stella just calls you Alex a little bit later. I'm guessing this whole update forgot to use [Insert Name Here].
Ah... Again, all choices are made at the beginning with architecture. Another lesson for me: never use custom name for characters in the future, to hell with that mechanic.
 

The Naughty Three

Member
Game Developer
Jun 1, 2022
277
831
I respect the reply and understand the limitations of the medium. Don't get me wrong, I really do appreciate the hand-drawn art. However I think your point about the game only being thirty minutes long thus far a little dishonest, since the remake took as long as it did, and it is now over. With the overhaul of game-overs and the implementation of a replay gallery, I think this game is more-or-less ready to get up to speed. It should be reasonable to make each update one in-game day's worth of content. I understand that this can come across as a little demeaning, especially from a non-supporter, but I do enjoy the game so far and just wanted to share some honest feedback. And taking on constructive criticism is a great way to increase your supporters in the long run. Just some food for thought.
I appreciate the feedback, I really do, and I agree: 1 game day per update/month is what we're aiming for. The last one was 2 game-days, this one, sort of a half-day + a lot tech, so that I could take the coding part. Next update finishes this day and we go forward from there with 1 game gay per month/update. Very unlikely to go faster. But just want to tell you, that it's not due to procrastination or being lazy, the art is being created by a person essentially full-time
 
3.30 star(s) 10 Votes