It started from a good idea. Building a game starting from the game concept such as Skyrim and Fallout 4, even if the principle of free roam on a completely open map where you have to guess almost everything is interesting, you are very quickly confronted with lots of bugs, quests not completed, and also a total lack of optimization, which makes the game unplayable. I discovered it with this version (v0.7.1) with a very limited map (apart from the academic building, only six others are accessible, two of which are completely empty) and a number of NPCs well below the hundred announced in the op, dialogues supposed to trigger scenes that end in a black screen... In short, in the current state of the game, it's not worth wasting time.