Choices have consequences
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Connected to every choice a player makes in MND are variables that affect how Dee will act in the future as well as directing some variations in the overall plot. Some variables influence a specific event, others are more long term, modifying how Dee's game ends.
*The following list are the variables:
f_dee_couple (F and Dee end up together), g_m_baby (Georgina and Martin have a baby, Georgina does not end up with F), w_baby (Dee has a white baby), b_baby (Dee has a black baby), exhibitionist (Dee become more of or less of an exhibitionist ), slut_dee (Dee becomes sluttier), gang_bang (Dee is more likely or less likely to have a gang bang), elena (Dee and Elena end up together), martin (Dee and Martinend up together), cassy (Dee and Cassandra end up together), b_day_surprise (How far Dee goes with Martin's birthday surprise), lez_dee_hair (Dee become more of or less of likely to get a pixie cut), head_shave_dee (Dee become more of or less of likely to shave her head), shooters (What happens when Dee drinks too much - specific to a party), dee_porn_star (Dee become more of or less of likely to become an actress who does porn).
There is no giant neon sign indicating what variables a player's choice includes, though it's not to hard to guess.
Except fot the shooters, there is a shot counter.
*Other variables may be added in future updates.