4.50 star(s) 145 Votes

palmtrees89

Well-Known Member
Jul 3, 2021
1,958
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Enjoy
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And now take into consideration the amount of images and dialogue per chapter. Then come back and say "Sorry, I didn't think this through.".
Sorry, I didn't think this through. lol

Well shit, color me surprised. I was certain his production had gotten faster in every Chapter, but that's apparently only the case comparing Chapter 03 and Chapter 04. Which is really surprising considering he's been working full-time since Chapter 04's development. Huh..

Tell you what, I'm very much vocal about developers getting slower and slower in other threads, which I thought wasn't the case here. Well, he's picked up pace in Ch04 but that would be expected going from hobby project to full-time. Eh, I actually am a little speechless, and that's rare lemme' tell ya. I was wrong, my apologies.

Toxic positivity is just as bad as toxic negativity
Not trying to be toxic about this, what I said came from a place of certainty, except the numbers have proven me wrong which normally I'm one of the first to go after render/day counts and whatnot. In this case I just took it for granted without actually checking. Guess here's to hope that it's due to his GPU issues, otherwise there's hardly any good explanation moving forward, creative process or not.
 

SymbioticLife

Member
Mar 17, 2019
317
2,927
Harem according to this forums rules means 3+ LIs are interested in the MC. That's what I was told when I asked for harem tag to be removed from mine. Has nothing to do with exclusivity or control.
Well I doubt he'll have multiple LI's either, fucking people doesn't make them an LI either.
 

SymbioticLife

Member
Mar 17, 2019
317
2,927
In terms of speed of releases, there seems to be a lot of weird misconceptions in the thread about the only thing you need to worry about regarding release for an AI game being the speed at which you render things. Which is incredibly bizarre to me. As I am helping with another similar project, I can speak with some knowledge on the subject. The things that eat up your time with a project like this is not rendering a basic image. The things that eat up your time are the writing, the photoshop editing and - if you use such tools - more complex rendering techniques that require large amounts of custom masks and trial and error.

The quality has gone up each chapter, which personally matters to me more than the raw image count or time table. Compare the composition and quality of images and how they're used from chapter 1 to chapter 4. It's a night and day improvement and that can't be factored into a little math table. It's an improvement though that undoubtedly took a lot of time with photoshop, time to conceptualize and design. The writing also improved in this period.

This isn't Shakespeare, we all get why we're here. But having a quality standard for a more memorable product is still worth some level of additional effort in my opinion.

This is all before you factor in the fact he did a comic release and the holidays just happened, let the guy celebrate with his family or whatever else, everyone deserves a holiday. I think if releases continue as a trend to come further and further apart with no other outside reasons (such as quality increases/larger releases/holiday seasons/side releases like the comic) then sure, it's legitimate to criticize (although amusing in cases where one isn't paying for the product) but that hasn't really been the case.
 

palmtrees89

Well-Known Member
Jul 3, 2021
1,958
12,301
In terms of speed of releases, there seems to be a lot of weird misconceptions in the thread about the only thing you need to worry about regarding release for an AI game being the speed at which you render things. Which is incredibly bizarre to me. As I am helping with another similar project, I can speak with some knowledge on the subject. The things that eat up your time with a project like this is not rendering a basic image. The things that eat up your time are the writing, the photoshop editing and - if you use such tools - more complex rendering techniques that require large amounts of custom masks and trial and error.

The quality has gone up each chapter, which personally matters to me more than the raw image count or time table. Compare the composition and quality of images and how they're used from chapter 1 to chapter 4. It's a night and day improvement and that can't be factored into a little math table. It's an improvement though that undoubtedly took a lot of time with photoshop, time to conceptualize and design. The writing also improved in this period.

This isn't Shakespeare, we all get why we're here. But having a quality standard for a more memorable product is still worth some level of additional effort in my opinion.

This is all before you factor in the fact he did a comic release and the holidays just happened, let the guy celebrate with his family or whatever else, everyone deserves a holiday. I think if releases continue as a trend to come further and further apart with no other outside reasons (such as quality increases/larger releases/holiday seasons/side releases like the comic) then sure, it's legitimate to criticize (although amusing in cases where one isn't paying for the product) but that hasn't really been the case.
Well I've been excluding Ch05 from my statements because of the holidays you've mentioned, and while I totally agree with the quality and additional effort/time needed, it still hit me like a truck seeing how Ch02 was quite a bit faster compared to Ch04 simply because he went from hobby project to full-time. He literally quit his job for this project. So yeah, I really am hoping this is just a temporary thing due to issues and- in regards to Ch05, the holidays.

I've mentioned in a previous post that there has to be some kind of balance between time / quality / amount of content, otherwise things could spiral out of control at some point. (Which wasn't even aimed at this project when I made the statement lol)

Anyway, have a good night y'all.
 
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hangmansjoke

Newbie
Apr 27, 2024
70
352
The quality has gone up each chapter, which personally matters to me more than the raw image count or time table. Compare the composition and quality of images and how they're used from chapter 1 to chapter 4. It's a night and day improvement and that can't be factored into a little math table. It's an improvement though that undoubtedly took a lot of time with photoshop, time to conceptualize and design. The writing also improved in this period.

This isn't Shakespeare, we all get why we're here. But having a quality standard for a more memorable product is still worth some level of additional effort in my opinion.
i think the art for this game is very good, one of the best... but for me, the most important part of the game is the story and scenarios and situations. and on that front, the past two updates have disappointed me in terms of story.

in chapter 2, vi shows off for sai. in chapter 3, vi shows off at a market. in chapter 4, vi shows off for a photographer. there's barely any escalation here. in my opinion, chapter 2 was the hottest of the three, because it offered the most chance of vi cheating/fucking sai, where the other two felt very tame.

and then each update has been full of sex scenes with erik, which are just kinda boring. seeing people in loving relationships having romantic sex is just not interesting to me lol, there's regular porn for that. the idea of a sharing/NTS game is that the love interest fucks OTHER people. even the side characters in this game fuck the MC instead of the guys (maki). which, again, is much closer to a boring vanilla harem game than a game that was pitched and presents itself as an NTS/sharing game.

in the end, the story matters more to me than fast updates, so increasing the NTS heat is more important to me than increasing the pace. but this is the central issue: if updates are taking longer AND aren't going anywhere, with content stagnating and retreading the same beats instead of escalating... that's no good.

i'm still a subscriber to the patreon but this next update is kinda make or break for me.
 
Last edited:

SymbioticLife

Member
Mar 17, 2019
317
2,927
it's funny because you started out saying "games are more than just generated images!" but then go on to measure "quality" by the images. i think the art for this game is very good, one of the best... but for me, the most important part of the game is the story and scenarios and situations. and on that front, the past two updates have disappointed me in terms of story.

in chapter 2, vi shows off for sai. in chapter 3, vi shows off at a market. in chapter 4, vi shows off for a photographer. there's barely any escalation here. in my opinion, chapter 2 was the hottest of the three, because it offered the most chance of vi cheating/fucking sai, where the other two felt very tame.

and then each update has been full of sex scenes with erik, which are just kinda boring. seeing people in loving relationships having romantic sex is just not interesting to me lol, there's regular porn for that. the idea of a sharing/NTS game is that the love interest fucks OTHER people. even the side characters in this game fuck the MC instead of the guys (maki). which, again, is much closer to a boring vanilla harem game than a game that was pitched and presents itself as an NTS/sharing game.

in the end, the story matters more to me than fast updates, so increasing the NTS heat is more important to me than increasing the pace. and this is the central issue: if updates are taking longer AND aren't going anywhere, with content stagnating and retreading the same beats instead of escalating... that's no good.

i'm still a subscriber to the patreon but this next update is kinda make or break for me.
Man, I couldn't imagine having such a one track mind that I can't just enjoy hot scenes without the need for cheating or sharing to be involved. Like I enjoy the fetish but that's so cooked. Calling the end scene of chapter 4 "boring vanilla sex" is certainly an angle, but hardly a very accurate one given it's an NTS tease scene into an extremely hardcore sex scene.

Also even if you don't think the photoshoot - where she literally posed in full on porn clothes for clients without Eric even present - is not an escalation from some very mild exhibition in chapter 2 you're ignoring the fact she flashed a concert full of people and got spanked like a dozen dudes. How that is not an escalation is just beyond me. There's been no stagnation, there has been a slow but steady and consistent progression.

I'm certainly not telling you how to spend your money though. If you don't enjoy the MC being involved in the game as more than a bystander maybe it isn't the game for you. My only advice would be to take it easy if you think hardcore sex scene = boring vanilla sex.
 

SymbioticLife

Member
Mar 17, 2019
317
2,927
i'm not the first person to voice this criticism if you go back through the thread.

and yes the ass-slapping scene was the best part of the last update.
You're not, but there's tons of positive feedback too on the discord, on civitai (where I'm heavily connected to many people who play the game). To be frank, most people just don't want to engage here because f95 has a toxic reputation. Well that and they have better things to do with their time (I love to shitpost while rendering though).
 
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SymbioticLife

Member
Mar 17, 2019
317
2,927
i mean, i have also expressed positivity about the game, and have been a subscriber for months. expressing constructive criticism isn't toxic.
I wouldn't personally call it constructive to obsess down to the literal day somebody's development cycle - without taking into account any external factors like holidays/comic at all - or telling somebody to make a different game than the game they openly said they were making from day one "constructive".

In terms of the story stuff, it'd be more accurate to describe Eric as a "stag" not a typical cuck. These type of relationships actually exist and the guys also get involved with other girls often in them... not every NTS game is going to explore your typical cuck scenario. CG was fairly open about this from the get go, I think it's weird to frame it as constructive criticism for doing what he said he set out to do.

Constructive criticism to me is when you point out visual flaws, writing flaws, audio flaws, pacing flaws (here is your only point of potentially constructive criticism) or indeed when the creator goes off track from what they did publicly state they were doing.
 

hangmansjoke

Newbie
Apr 27, 2024
70
352
I wouldn't personally call it constructive to obsess down to the literal day somebody's development cycle - without taking into account any external factors like holidays/comic at all - or telling somebody to make a different game than the game they openly said they were making from day one "constructive".
people in this thread were already discussing the slowing pace of development, i just put numbers to the speculation. how is this obsessing? i have maybe five posts in this entire thread.
 
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spaceman696

Newbie
May 30, 2019
55
140
there no ntr in it what so ever the dev team been dead set on that
have you even played this game?
the stage is set for both netorase and NTR..
its the whole basis of this game and i love it. i only come here for games like this!
as for everyone else who turns "off" NTR... i don't understand why you even bother playing these games. what's the point?
 

Ashoolar1989

Member
Apr 27, 2024
209
261
have you even played this game?
the stage is set for both netorase and NTR..
its the whole basis of this game and i love it. i only come here for games like this!
as for everyone else who turns "off" NTR... i don't understand why you even bother playing these games. what's the point?
yeah i know its set u but from what i been told on the discord server there will be ZERO ntr
 
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4.50 star(s) 145 Votes