I'm just a bit confused by your reasoning. The point of the NTS genre is to build-up to something. That's like saying, no point watching the LOTR movies, because all i want to see is Frodo destroy the ring, the rest doesn't interest me. I for myself, like having a story and see the progression the MC and all the characters make.
i agree with this analogy. this goes for most genres actually. imo you need a certain amount of build up for the pay of to be of any significance. and while i totally get that sometimes a consumer just wants that quick plumber/pizza boy/gardener visits lonely milf kind of game... i also think that when a dev is putting in obvious amount of work like in the case of this game, the result is much better when you just let him cook and dine on what is coming out of it.
i personally believe that exspecially in an NTS game like this, not only the set up but also the progress of all main characters is very importend for the game to not become one in a hundred AIcg clones that came out the past view month. and so far the dev seems to know what he is doing. so at the very least we should show some patience instead of screaming: "Give us s*x now"
my only wish is that eric (the MC) would evolve into having a bit more agency instead of just be driven along in the plot, but ill just wait and see where this is going