- May 30, 2017
- 2,398
- 3,845
It is somewhat obvious that all of their plans have been ruined since the first game. Totally unplanned, this is obvious.Don't wish interactions, I am sure it will be with more bugs and waiting. I feel so regretful that I did not keep any former versions, now I cannot see deleted graphics like AmySI and LauraSI.
For this 0.83 alpha version, it is not enough for two months. The contents are less than last update, and some stories are weird, like the reason why Amy agrees to have sex with the MC, unlike Maria starts it a lot earlier than her own update.
If BoN cannot learn to make plans, then he will never be better and continue wasting time. An example is the magazines in the game, which are now totally useless. Treasure of Nadia is also made by RPGMaker, why is it so great? Because NLT always has plans, e.g., a chest cannot be reached in the current version will finally be reached after several updates. Also, they have good programmers and regular updates.
I don't complain about the RPGMAKER engine, just the graphics engine like Klub17 which is horrible. But Beggar works alone, has a ridiculously problematic personal life and all that was left was to learn and program and make a game by himself, all with a bad translation and full of bugs due to lack of time. The biggest trauma was that he lost a lot of patreons in the move from the Original game to Revamp and became even more indebted, which made him a bitch to deliver a little bit of content to Discord Patreons every month. I don't complain either, because I stopped paying months ago and all I do is enjoy the game for free. kek