Ok, thanks for your comments.
I will say right away that in the current development conditions, some of the things in the game will not get better. For example, some scenes will be forced. Why it happens? There are several reasons for this. One of them is that this game does not imply complete freedom of choice. I've been putting 250+ hours a month into making this game for over two years now. And I know exactly how easy or difficult it is. I understand that everyone has different tastes and preferences regarding the characters and kinks in the game. But adding more choices to the game would mean even more content needs to be made. I couldn't handle it. Therefore, most likely, until the very end, the updates will look about the same as usual.
Let's be honest. The game does not have a strict storyline around which all the action was built. This is just a story about how a dude who is used to a wild life gets a chance to rethink some things in life and along the way fuck certain women.
This is the first project for our small team. And given that we have been regularly releasing updates for more than two years, I can assume that this is a good result for the first project. I'm sure there are a fair number of games whose developers were very ambitious in their plans, but then simply abandoned their project because they did not have the resources and skills to bring what they wanted to life. I prefer a different approach - to regularly release updates to the game, even if the game itself is not as big and cool as I or the players would like. In my opinion, this is a more correct approach than the one when the developer simply lacks the skills and experience to complete his product.