Well... it all depends on perspective!
What I said was:
two months isn’t much, considering the quality of the content and the amount of time I'm investing in it
Meaning: to reach the result I want with the resources I have, two months isn’t that much
If I were making a lower-quality game, or if I were a faster dev, had more help, better gear, or more time to invest in the project, then yeah, maybe I could finish the chapters more quickly. But right now, I’m doing the best I can, and my goal is to keep improving in every aspect
A silly example: the sound "cumminginsidemouth00.mp3" took days to finish! After spending HOURS searching for high-quality free sound effects, I had to process the sounds I found, mix them together to create something custom, and then implement it in the game. Plus, I even added an option to disable those sounds in case that’s not your thing. Days of work, research, and editing, all for a (delicious) 7 second sound
The tricky part is that Chapter 03 is currently adding over 80 new audio files to the game
And even though I get what you meant about AI and 3D games, I don’t really agree with you. That "half the time" comparison doesn’t make sense, and the animations don’t actually take that much time (maybe 1 or 2 days)
Exactly. We’re only on Chapter 02, and there’s sooo much ahead of us! But my goal isn’t to copy any other game or story, even if there are some inevitable similarities. I’ve made a
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on Patreon talking about it