PaNiq
Active Member
- Dec 3, 2017
- 659
- 699
Who's to say we're not getting MORE vore next update?We will have to wait for next update then
Who's to say we're not getting MORE vore next update?We will have to wait for next update then
Also don't forget the Key to the upper and lower parts of the castle keep the shopkeeper Witch is in.Thanks mate, I got some travelling to do then, I beat the giant slime amalgamation boss![]()
The solution is very simple. First, buy any ring that gives + to statistics.Found a bug from the start of the game. Buying the hairpin for double jump seems to permanently reduce your attack by 22, on top of the stated debuff when. Unequipping it removes the -25, but still leaves you weakened.
Have you tried pressing esc? There's a big ass button saying "teleport" right in thereI'm not sure if there is one already as I couldn't find it, but a way to teleport back to the castle (or to any unlocked checkpoints, preferably) would be great. The game is not linear, so you have to backtrack all the way back to a crossroads to access another side of the map. The backtracking is not very fun. Also the merchant is only in the castle at the start, so gathering any essence is basically meaningness unless you backtrack ALL THE WAY back to the start.
Apart from that, everything's fun. Enemy types could use more variety than "this one does melee" and "this one shoots projectiles" - the Sadako enemy type is great, but there's very few of it, the Naga is good but again, very few of it, the Medusa is good but again, very few of it. Would like to see more enemies with fun mechanics rather than just "this one hits you and this one shoots you" that is basically everywhere else.
The high-tech area could use some more enemy types than just floating balls that create infinite chainsaws and the occasional flying shemale demon. I'd even suggest the two don't thematically fit together - the flying demon probably fits better in the fleshy part that follows.
A better-explained "lust" mechanic would be useful - it doesn't seem like there is a "lust" bar, but there is an item to increase lust by 50, there are effects that increase your lust gain over time, but what exactly "lust" is, how much of it there is, and what it does, are very unclear.
TLDR: A fun game, but could use some quality of life improvements like teleporting between areas and some clearer stat descriptions.
There is an item that you can get by going left after passing one screen from the very start but you need the dash skill you get from the first bossI'm not sure if there is one already as I couldn't find it, but a way to teleport back to the castle (or to any unlocked checkpoints, preferably) would be great.
Agreed, more special effects from enemies would make things more interesting like the pirates could inflict poison when their attack hits and the enemy pathing could be smarter, like in the city when they are trying to jump through windows they are always jumping too high and I have seen both ground and flying based enemies fall into death pits, killing themselves(for the flying ones they simply fly too low).more variety than "this one does melee" and "this one shoots projectiles" that is basically everywhere else.
The pause menu keeps track of that from 0 to 100% but ya there's no tutorial for it.A better-explained "lust" mechanic would be useful - it doesn't seem like there is a "lust" bar, but there is an item to increase lust by 50, there are effects that increase your lust gain over time, but what exactly "lust" is, how much of it there is, and what it does, are very unclear.
Teleport is only available after defeating the boss on the beach. But you need a dash or a double jump.Have you tried pressing esc? There's a big ass button saying "teleport" right in there
i would say the unbirth rebirth thing from that mommy creature was sooo cool ngl i would love to see more like this i mean yeah we have bee lady and the other pink one but its not the same as that lizered mommySome scenes would be fun to see added vore, when enemies dominate character, with like their feet or other parts, where either mc devours them, or them doing accidental unbirth with it. This game has more content than many games, and even if it's sprite, it's really well done work
I would prefer to see more BDSM, like after the wedding with the centaur. Bondage, shibari, leashes, shackles, and the like.i would say the unbirth rebirth thing from that mommy creature was sooo cool ngl i would love to see more like this i mean yeah we have bee lady and the other pink one but its not the same as that lizered mommy
but yeah more vore and feet dom scene would be nice
Maybe in their next game... I think this ones wrapping up soon snice I think we have all the areas in the game now.I would prefer to see more BDSM, like after the wedding with the centaur. Bondage, shibari, leashes, shackles, and the like.
We do not. Mega has a roadmap of things to add in, and is aiming for a late/end of 2025 release.Maybe in their next game... I think this ones wrapping up soon snice I think we have all the areas in the game now.
Closer than it seems. How long have people been waiting for Half-Life 3? It's already a meme.We do not. Mega has a roadmap of things to add in, and is aiming for a late/end of 2025 release.
Closer indeed; there is an update planned at the end of this month which is aiming to add more checkpoints along the routes plus Mega intends to overhaul the level layouts so they're a little more balanced and fair (and a lot less leap-of-faith) so we have that to look forward to.Closer than it seems. How long have people been waiting for Half-Life 3? It's already a meme.
vore dev adding vore ending, I dunno but you might be onto something herebut yaal guesed it , its gonna be another vore ending lolol