`I was trying to add more game over scenes for some of the new enemies (including the new insect) but after fiddling with it for a while I realized a mistake that I made. You see, currently only the dogboy has an extended game over scene and the issue is that I implemented the logic in a hard-coded manner, which means that it becomes a bit convoluted to translate or "copy" the logic to other enemies in an efficient way.
So instead of wasting time hard-coding additional game overs now, I'll instead only create new such scenes later when I reach the phase where I'll go back and rework some of the enemy scenes. At that point I'll implement a more generalized logic that will allow me to add more extended game overs scenes in a streamlined manner.
Suffice to say that many enemies would greatly benefit from those extended scenes, for instance like those scenes related to pregnancy (the new insect enemy was supposed to have one, after you see the end of its ero scene you will understand). But yeah I'll revisit the ero scenes in the future is what I'm saying. ` So it's been confirmed we're getting more of -that-, but not just yet