You're probably running an older version? Unless its a bug, because in my version here the debug commands appears in that screenshot and I've already assigned them to better keys.ok i'm here but i don't see anything for the debug. and the input type only goes to keyboard and controller. am i missing something?
can you share your bindings with me then? also i have the 0.03 version as downloaded here. unless there is an updated version of this release somewhere else?You're probably running an older version? Unless its a bug, because in my version here the debug commands appears in that screenshot and I've already assigned them to better keys.
https://f95zone.to/threads/mystic-knight-maya-v0-3g-megablueball.60488/post-9733434can you share your bindings with me then? also i have the 0.03 version as downloaded here. unless there is an updated version of this release somewhere else?
Well, most pointless update if I've seen one....Tho, good that game is not deadThe next update will be the gallery mode:You must be registered to see the links
Wouldn't call it pointless. It gets rid of the fans that have been nagging him to include it for a while now.Well, most pointless update if I've seen one....Tho, good that game is not dead
I don't see how it's pointless. Like mentioned already, people have asked for it, and it's putting all the scenes in one area for ease of viewing. I feel like it's far from pointless. Besides, Mega mentioned that there will be some nice little add-ons for the enemies, like tips and lore and stuff. Plus one little thing mentioned at the end of the post, hinting at another enemy just for the gallery area.Well, most pointless update if I've seen one....Tho, good that game is not dead
Wouldn't call it pointless. It gets rid of the fans that have been nagging him to include it for a while now.
Well, i'm sure understand that, just kind of funny that it's even needed, for all i know you have the teleport for all area of the game with all of the monster's, somehow remind me the game's that, after defeat you see the post-defeat H-scene....While here you can appreciate the good animation, and the gameplay simultaneously, without just lame ass loop you can see in the gallery...So that's why i might see it ass something pointless even to waste time....Tho, might be it's just me....I don't see how it's pointless. Like mentioned already, people have asked for it, and it's putting all the scenes in one area for ease of viewing. I feel like it's far from pointless. Besides, Mega mentioned that there will be some nice little add-ons for the enemies, like tips and lore and stuff. Plus one little thing mentioned at the end of the post, hinting at another enemy just for the gallery area.
Not to mention that he might be open to a dual gallery; one through a scene player, and one where Maya can physically go herself and get grabbed which puts your argument to rest as wellWell, i'm sure understand that, just kind of funny that it's even needed, for all i know you have the teleport for all area of the game with all of the monster's, somehow remind me the game's that, after defeat you see the post-defeat H-scene....While here you can appreciate the good animation, and the gameplay simultaneously, without just lame ass loop you can see in the gallery...So that's why i might see it ass something pointless even to waste time....Tho, might be it's just me....
Well, maybe...hm, i wonder why there's not implemented concept of Virginity?Not to mention that he might be open to a dual gallery; one through a scene player, and one where Maya can physically go herself and get grabbed which puts your argument to rest as well
If Mega manages to pull that off for this month's update that'll be seriously impressive. It sounds like a lot of hard work for that alone.1) IN-GAME LOCATION: the gallery will be an actual stage in the game where Maya can move freely and even teleport to. This gallery stage is aptly located inside the castle and is accessible via the main hub there. You need the sliding tackle to get in there, so in essence the gallery mode is "locked" until you defeat the hill boss to acquire that skill, which can be done relatively early. Once you enter the gallery for the 1st time, this will also unlock the gallery option in the title menu of the game, which if selected will simply load directly into the gallery level. The fun thing about having an actual stage is that I can add a lot of interesting things like the enemy statues that you can see above in the 2nd image. Maya can read the description of each statue to get a bit of lore and even some secrets.
2) ANIMATION LIST: when Maya is inside the gallery stage, you can pause the game and there will be a new option in the pause menu called "Animations". As you've guessed, it will contain a list of all enemies in the game and their respective animations. This will allow players to peruse any of their favorite animations and play them at will.
3) SPAWN ENEMIES: in that very same list, players will have the option of instantly spawning their preferred enemies in the game world, allowing players to setup specific mob fights for a challenge battle, or assemble their favorite enemies grouped in the same space to gang-up on Maya.
4) ANIMATION CONTROL: this will be a small window pop-up that can be enabled whenever Maya is grabbed in the game world, or when players are viewing animation in the list. That small window will have a set of controls such as play, stop, rewind, go forward, etc, essentially giving full control of each animation scene. This allow players to loop a certain phase of their favorite animations for however long they wish, and even set a custom speed.
I missed this being posted, but here's what you can look forward to in the gallery
I don't believe the new gallery is out yet, after all, the main screen says it's not been updated since the end of last month, meaning the new build is not yet here with us.Did all the levels and still can’t figure out to get the new gallery. Anyone else figure it out?