- Aug 30, 2018
- 31
- 78
I think this game went too wide with some stuff (locations, mainly) and then content wise, focused too much with the main girls and didnt add enough side stuff. I think it's all due to poor planning, as whenever I play after waiting for a few updates, i get the feeling that the game is still on an early stage, whereas other games feel like they got their shit together and have really good progression, Mythic Manor feels in a limbo.Feels as though this is a somewhat half hearted created game. When the game was first released, updates were consistent (and did not take as long as it did now) and the content were great (to which I was a Patreon at some point of the development). Now though, it seems as though it's currently fallen into the the category whereby the game would eventually be abandoned due to a lack of interest (from both devs, as well as players). Milfy City fell in a similar manner as well (though that one was a severe case/example). That one had the devs constantly on Patreon giving empty promises and flashing a couple of images/ development progress from time to time for many months. Updates were slow (non-existent even) and the content wasn't enough or up to par. Hopefully the same doesn't happen to this particular one.
Saddens me as it was one of my first games, but once again, feels too stuck. Devs should just do a few last finishing updates, remove some clutter, and move on to another game or do a sequel/reimagining or whatever