It's a real shame though. I used to actually support a couple of games on Patreon. Few of which were actually worthwhile due to the regular updates they receive and completion (Good Girl Gone Bad). And then there were a couple others like Milfy City, and then Mythic Manor (both of which I canceled my support to after they've gotten inactive for 4-5 months). The copium was strong on these.
Although I wouldn't go as far as to say that I'll completely stop supporting developers on Patreon due to these bad apples, it does make me more unwilling to do so due to these couple of bad examples. Then again, it's a problem that occurs mainly due to them being games that are still under development, rather than it being a complete game release. More often than not, I do find myself paying way more for a game that is still under development over the course of time (it could take years for completion) on Patreon than I would on a fully release AAA game elsewhere, which makes me wonder if it was even worth it. Maybe this system is where the problem lies. That and that these folks on Patreon are mostly just part-time developers.
*Edit: I also think it's a joke that someone would actually come here and post Wallpaper Codes that exists for a 'later version' of the game which we have never seen. It seems more like a desperate attempt at trying to keep people from pulling their support on the devs by 'promising' that a content is actually in place for the later version (in this case the wallpaper). It's a classic milking tactic that most people who really like the game would willingly fall for unfortunately.