Feb 3, 2021
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When you suck up enough rings with the right click, your character will hold one in his hand. Pressing the suck button again will have him throw it in a straight line. Some blessings can add additional bullets and AoE.

While you cannot shoot the beholder in the sky, you CAN hit her while she's running at you. If you're confident, and have the sword or ring in hand, you don't have to hide, and hitting her once will send her back upstairs.
 

Facha1234

Active Member
Mar 11, 2019
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When you suck up enough rings with the right click, your character will hold one in his hand. Pressing the suck button again will have him throw it in a straight line. Some blessings can add additional bullets and AoE.

While you cannot shoot the beholder in the sky, you CAN hit her while she's running at you. If you're confident, and have the sword or ring in hand, you don't have to hide, and hitting her once will send her back upstairs.
I'm gonna keep that in mind whenever I step an inch past the shadow. Thanks.
 
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Feb 3, 2021
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The time frame is very tight tho, It's not worth it tbh instead of waiting for it to close it's eye. 2 hearts is not a fair tradeoff.
I think it's mega worth it. Actually hiding every single time makes the stage a real drag. It's a bit sus to hit her with the ring, but if you have the sword out, the walls go transparent so you can see which way she's coming from.

Unless there's always a way to see her coming, and I'm just a dumb dumb.
 

Zane Carlson

Well-Known Member
Sep 22, 2023
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I heard there's a 1.2 now?
If i recall there was like 2 rooms empty in the gallery. Maybe that's why, the game isn't "fully" completed yet
Nakara 1.0.2 – Hotfix


A new feature has been added to the game options that allows switching between OpenGL and Vulkan renderers.
This was introduced to resolve execution and graphics issues occurring in certain PC environments.

Graphics Issue Fix
  • This problem is caused by certain graphics cards being incompatible with the engine.
  • The solution is to switch the Rendering API to either OpenGL or Vulkan, depending on compatibility.
How to change the setting:
  1. Launch the game → go to [Option] → [Video Mode]
  2. Find Preferred Rendering API
  3. Choose between OpenGL ↔ Vulkan(default: OpenGL)
    • If you encounter a black screen or graphics errors after launch → switch to Vulkan
  4. Restart the game after changing the setting to apply changes.

Save File Migration
To keep your save data from the previous version:
  1. Locate the file gzdoom-username.ini in your old version’s folder (e.g., gzdoom-redspike.ini).
    ⚠ Do not copy gzdoom.ini, as it contains engine-wide settings and may cause conflicts.
  2. Paste gzdoom-username.ini into the new version’s folder.
  3. Launch the game – your previous save data will load automatically.
 

Crackgear

Member
Oct 14, 2018
403
293
214
Nakara 1.0.2 – Hotfix


A new feature has been added to the game options that allows switching between OpenGL and Vulkan renderers.
This was introduced to resolve execution and graphics issues occurring in certain PC environments.

Graphics Issue Fix
  • This problem is caused by certain graphics cards being incompatible with the engine.
  • The solution is to switch the Rendering API to either OpenGL or Vulkan, depending on compatibility.
How to change the setting:
  1. Launch the game → go to [Option] → [Video Mode]
  2. Find Preferred Rendering API
  3. Choose between OpenGL ↔ Vulkan(default: OpenGL)
    • If you encounter a black screen or graphics errors after launch → switch to Vulkan
  4. Restart the game after changing the setting to apply changes.

Save File Migration
To keep your save data from the previous version:
  1. Locate the file gzdoom-username.ini in your old version’s folder (e.g., gzdoom-redspike.ini).
    ⚠ Do not copy gzdoom.ini, as it contains engine-wide settings and may cause conflicts.
  2. Paste gzdoom-username.ini into the new version’s folder.
  3. Launch the game – your previous save data will load automatically.
Brother, we should speak more in Steam and Discord
 

Quite Frankly

Member
Jul 25, 2017
395
100
163
Anyone want to share which levels have special game over scenes and how/when they unlock? Someone mentioned losing in nightmare forest 3 times, anything else?
 
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Zane Carlson

Well-Known Member
Sep 22, 2023
1,939
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Die in the pit of Path of Belief, get drained by the prisoners in Soul Prison; should you really be advertising shady links in your signature Quite Frankly? :unsure:
 

Zane Carlson

Well-Known Member
Sep 22, 2023
1,939
1,028
249
Anyone want to share which levels have special game over scenes and how/when they unlock? Someone mentioned losing in nightmare forest 3 times, anything else?
Wait, there's a scene for dying in the Nightmare Forest 3 times? Who told you this, and do you have proof?
Any blessed soul know how to get this one?
View attachment 5327420
If i recall there are 2 monster that have to be implented yet even if you completed the game
i think that one is nightmare forest you'll just get it randomly when you start a new game
Is that different from Dark Forest? because i have been trying and it seem i have no luck finding nightmare forest.
As in previous builds there were just empty terrariums to house future scenes/characters.
I doubt this one is currently implemented as the dev is not yet finished with the game despite the End of the Labyrinth being added to the game now.
Also there is no Nightmare Forest.
Just checked and there isn't even a nightmare stage/labyrinth, only Dark Forest.
This is probably due to the weeping angels being named Nightmare in this game.
As for dying in the Dark Forest 3 times, if that was a scene it would be present with the Nightmares terrarium but there is only one scene there.
As you can see with Direwolf, Werebunny and Kitsune any unobtained scenes will still appear per name but just be greyed out.
It is doubtful that the dev hides secret scenes so the only none terrarium scenes are with that memories statue in the middle of the terrarium room.
If you don't know how to unlock a scene you can switch to the greyed out name and it will tell you what to do which usually is beat the stage again or beat the stage with a different enemy present.
 

SingleForLife

Member
Oct 22, 2019
108
87
133
Has anyone else tried changing the sprites?
Like making the statues topless or editing Victor for example?
When I put my edited sprites in the game they just won't load, making the character invisible.
I was able to fix this by simply putting the original sprites back in but I'm still wondering what I'm missing.
 
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