Mar 22, 2025
60
34
37
does someone have a full save with all the gallry unlocked? i am trying to unlock the tentacle last defeat event but its too difficult since there are lots of thing that kills you. and also trying to unlock one last monster that i can't find
the save is a text file that you can edit, and enable the different galleries
 

BigBubaBoban

New Member
Apr 16, 2023
6
3
38
For anyone asking about the "tentacle defeat" entry: if you've got the "curse instead of taking a hit" buff, try getting hit in the head by one of the big meteors that gets cast before the big tentacle attack. Anything else and you'll probably miraculously survive because of the various curse healing passives you also may or may not pick up.

I didn't see on the previous pages, but what's the monster to the left of the oni again? Is it in the game or did I just miss something?
 

Lumi0007

New Member
Oct 8, 2025
1
0
1
I wasn't able to modify map logic. But I was able to modify monster behavior.
Hi, I was wondering if you still remember which files you edited in your mod and how you managed to do it. Was it the Map01.WAD file (openable via the GZDoom editor, presumably), or did you find a way to get into the script files for the monsters?

I wanted to try editing your mod a bit to make the game somewhat easier (while still being harder than the base game), but I ran into problems finding the actual files to edit.
 

Blair Winter

Member
Feb 26, 2022
382
785
216
does someone have a full save with all the gallry unlocked? i am trying to unlock the tentacle last defeat event but its too difficult since there are lots of thing that kills you. and also trying to unlock one last monster that i can't find
Have you tried looking at front page?
 

AkagiVoid

Active Member
Feb 12, 2020
826
721
155
Heres all the console cmds in TXT File dat on dis forum (may have missed sum but I highly don't think so), so U don't have 2 scroll 2 look 4 it, or using search, or people dats 2 lazy LUL. ^w^

And the list goes from top being oldest cmds 2 bottom being the newest ones, also its unorganized btw. >w>

Went a step further here's a
RAW Dumb of every CMD in the game for letter wise (did try "y", "z", even special characters and numbers with nu hits), Ur WhaleCum btw. :3

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Zane Carlson

Well-Known Member
Sep 22, 2023
1,935
1,025
249
Joraist "Fellows address me as The Beverage"
Funny to see that as I just now saw some steam user with a previous name being that along with 'Not a computer'.
 

Wileburn

New Member
Nov 16, 2021
11
4
46
can't wait until the dev finally made the true ending and in the proccess your hideout get found out and you and victor gets mindraped into fucking each other
 
Sep 7, 2020
50
96
151
Anyone got any idea of when the next update may happen?
Redspike has stated that development is still going, just more slowly to preserve quality. At the moment we don't have a time frame or anything. Here's part of what Redspike said regarding devopment on their patreon:

Moving Forward
From here on, updates will be released more slowly.
This is not simply about slowing down—it’s a deliberate choice to ensure ideas are refined properly and the game’s quality remains strong.
And personally, I also need some time to rest and reorganize myself.

Future Update Plans
The previously promised H-scene updates will continue as planned.
As before, new H-scenes and stages will be added in 0.1 version increments.
The story of Nakara is not over yet.
However, instead of rushing to finish it, I plan to continue development gradually, after ideas have been shaped and polished.
During this process, new endings, maps, enemies, NPCs, and enhanced roguelike elements will be added as free updates.
 

Joebartalotzi

New Member
Dec 20, 2023
4
3
22
Hi, I was wondering if you still remember which files you edited in your mod and how you managed to do it. Was it the Map01.WAD file (openable via the GZDoom editor, presumably), or did you find a way to get into the script files for the monsters?

I wanted to try editing your mod a bit to make the game somewhat easier (while still being harder than the base game), but I ran into problems finding the actual files to edit.
In the Scripts folder, there should be a folder called "monsters"... this controls every monster's behavior... anyways, I'm gonna make things a little bit easier, cuz I get my mod is kind of an instant death thing right now
 

The Coc

Newbie
Apr 21, 2023
24
2
13
Redspike has stated that development is still going, just more slowly to preserve quality. At the moment we don't have a time frame or anything. Here's part of what Redspike said regarding devopment on their patreon:

Moving Forward
From here on, updates will be released more slowly.
This is not simply about slowing down—it’s a deliberate choice to ensure ideas are refined properly and the game’s quality remains strong.
And personally, I also need some time to rest and reorganize myself.

Future Update Plans
The previously promised H-scene updates will continue as planned.
As before, new H-scenes and stages will be added in 0.1 version increments.
The story of Nakara is not over yet.
However, instead of rushing to finish it, I plan to continue development gradually, after ideas have been shaped and polished.
During this process, new endings, maps, enemies, NPCs, and enhanced roguelike elements will be added as free updates.
k nice to know so does that mean roughly 2 to 3 update a year can we say then if we were to guess based on what would benefit the developer the most mentally?
 
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