For me, the game seems to be trying to save in the application support folder in the library folder. Although the game for what ever reason did not automatically create a "Nano-Control" folder so i had to do it manually. After that I changed a menu option for the game and it auto-made a save folder and to that I moved my old save files. Works fine for me now.
Thanks for answering, I'm really stumped when it comes to how mac works, I never owned or used one before.
Thanks - made that folder and a save folder within it to which I transferred my old saves and Presto! everything works! Thanks!
Sorry I couldn't be much help...
Always nice to see a game dev interacting and taking community feedback but i honestly may not be much help. I honestly said what was on my mind as the game is alright in its current state and i would have to see more to truly get proper based suggestions.
What i can say for now is:
1. I kind of feel that it is a little bit too easy to gain the coin you need to get everything currently(Total cost of what is needed is around 8-8.5k). The massive area with all the resources seems like a placeholder more than a feature mainly because you can collect resources there every day, Due to this, the player can easily get nearly a thousand a day from that one screen alone which seems a bit much. The other gripe i have with the area is the wood stump which as far as i am aware is the only one in the game, meaning despite me not wanting to go there, i still have to for wood or i have to buy it. When i say the total cost, this is the total cost estimate for the 6 aphrodisiacs, 3 inhibitors, 4 juice, 1 bread, the 6 outfits and chrismas outfits and 5 fishing cages alongside 6 of each toy, one for each girl of each type.
2. The fishing cage seems a bit ambiguous, not sure how it works myself but sometimes it could be broken before catching anything making the initial investment of 150 seem wasteful but on the other hand sometimes it can last the entire game(for me, 30+days and multiple monarchs from 1 cage). It seems that it should get a few balances/changes to seem a bit more stable. The bait with it also seems to never run out. You either catch a fish or it breaks.
3. My only gripe with the mind control of the characters at the moment is the value for tier 2, at the moment it is 50xp/80xp/125xp but why? Tier 0 actions give 10xp which means 5 actions for tier 1, tier 1 actions give 15 which means you need 7 for tier 2 and then tier 2 actions give 25xp which means you need 5 actions again. Why? Admittedly minor but kind of annoying that after 5 actions,it goes up to 7(with one being that you need 5xp) and then goes back down to 5.
4. Finally my only other gripe with the h content at this stage is that it works intermittently, sometimes the animations with work and play out and sometimes they will be like nah son and just stop animating half way through. Other times it just wont play at all and will be a still image.
Hope this feedback can help you out but in the game's early state, i want to see how it pans out a bit more before i make suggestions that can truly be considered seriously rather than these minor gripes or balance issues.
I see, I see!
1)Yeah, I didn't want to make it too grindy, didn't want money to get in the way of enjoying the game, I wanted it to be more of a process where you either pimp the girls out to get money, or harvest materials and sell them. Making it too difficult would kinda make it a situation where the players feel "forced" to pimp their girls out in order to proceed, and I didn't want to be like some devs where they go "either do this thing you may not want to do or spend 3 hours grinding money".
2)Oh that haha, I made that system for fun so I never really balance it out properly. I'll try to update it sometime soon if it makes the game better!
3)The exp was a bit of a post development thing, you needed way more exp back in the day, and it took quite a few times to level up. I basically cut the value in half and +10 or something. Didn't realise that it was uneven after being cut.
4)Oh yeah, that was also a mid-development blunder. The original plan was to have animated scenes for everyone, the cost was pretty high for it to get animated consistently, it was also really troublesome to get animation into RPG Maker, and it turned out that most people didn't really care about the scenes being animated, especially at that level. So the idea was dropped halfway and I used the money to get more scenes and art instead. It also seemed like a waste to remove the animations, so yeah... we kinda ended up here.
I'll try to fix some of the problems you mentioned! Do let me know if you have anymore feedback or suggestions yeah!
Rika need's to be in the tent she is the last one. And is all the anal screen did.
You're gonna be happy with the next update haha.
Very beautiful art, Congratulations De. One question ... Why does Kay 's blow job have animation? And anal sex is not being counted.
Oh, the animation thing was an experiment, but it was pretty expensive, difficult to implement and the results weren't really good. No one really seemed to care too much about it either, so I decided to use the resources from the patrons to get more scenes instead!
What do you mean by anal sex is not being counted btw? The numbers on the status bar aren't updating?
Got small bug with rika lv2, when i click to the table, Bean say ".... running this much really did a number on me.". It should end there, but Rika still say "Alright, if you can reach ..." after that.
Oh! I see, I'll take a look at it and try to fix it! Thanks for letting me know!
Sorry about the late reply, the new outfit system and re-working the mind room took up a lot of time. As per usual, just let me know if there are any more problems yeah!