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Unity Naughty Doughy [v0.4.1] [Good Flicks]

3.30 star(s) 3 Votes

Chuck Wow

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Mar 17, 2025
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It seems a lot like fame is meaningless. Getting the upgrade for front of shop brought my fame from 10 to 35, but that didn't impact anything about my store's income at all. I'm still making about the same money each shift in spite of having over 3x the fame.

Also, the talk about how my employee working there is supposed to give me repeat customers seems like it's saying she's supposed to improve my fame. It would be neat if things like progressing story events or giving her a promotion positively affected fame to make it feel like there was some sort of feedback between the store running and relationship mechanics. Right now, aside from needing money for constant upkeep of all of the game's various resource bars, there's really no overlap between the two gameplay modes and they feel like they're kinda just two games stapled together, and neither is really improving on the other.
Thank you for the feedback and suggestions!

Overall fame (from the shop and from menu items) impacts the average amount of sales that you will make in a day. We should probably make it increase faster in the beginning, and find a way to convey it to the player. Also, indeed, we could make it increase when promoting staff. I'll discuss this with the team.

C.
 
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Chuck Wow

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I have just posted a new update (v0.4.0). Download links are in the first posts of this thread.

New contents
  • New CG for Aoki ("It's green...")

Improvements
  • New shift management interface, making it easy to follow up all ladies and gift them things.
  • Chatting up the ladies now increases not only their affection, but also their mood and desire, so you don't have to rely overly on gifting them things.

Bug fixes
  • Customers now frequent all areas of the isometric view, including the cafe and the patio.

After this, starting with 0.5.0, the game will be in Early Access on Steam.

Cheers,
C.
 
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fakesky123

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Oct 2, 2023
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Found a bug for book store. After you max out any of the books... or buy any book that makes the bookstore changes (as in that book wont be there anymore), the book store bugs out, next time to go to book store, you get stuck there and have to Alt+F4 out... there goes my saves T.T
 
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Chuck Wow

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Mar 17, 2025
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Chuck Wow there seem to be a problem at the shopping screen when you select the tab now to select a book. After that you can no longer do anything and have to end the game by using windows taskmanager.
Found a bug for book store. After you max out any of the books... or buy any book that makes the bookstore changes (as in that book wont be there anymore), the book store bugs out, next time to go to book store, you get stuck there and have to Alt+F4 out... there goes my saves T.T
Thank you for reporting the bug and sorry for the inconvenience. We will post a fix ASAP (hopefully tomorrow).

C.
 

Chuck Wow

Member
Game Developer
Mar 17, 2025
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I have just posted a new bug fix update (v0.4.1) as the previous version was plagued with multiple regressions:
  • The book store froze after maxing out any of the books since 0.4.0, it is now fixed.
  • The cash registry minigame was broken on 4K displays since v0.4.0, it is now fixed.
  • Yuna sex scene had severe display issues since 0.4.0, it is now fixed.
The links are in the first post of this thread.

Thanks to Deckmaster and fakesky123 for reporting the first bug. We will update our processes to try and avoid such regressions in future updates.

C .
 
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Mar 30, 2025
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Stumbled across this game and played it for quite some hours honestly.
First thing first, I literally had to laugh when I got the Fix Wiring minigame from Among Us, it was the first minigame I ever got. That was funny.
I love the 'cosyness' of the game, the graphics and art is truly great and the diverse personality and looks of the girls are nice. The story so far is nice too and "makes sense". I love the management/business simulation. I understand this game is in version 0.4.x and far from finished. Really looking forward to what is to come, it has so much potential!

I'll give general feedback based on my experience, some very minor things like colours or indicators, this is definitely not hate, I wouldn't give feedback if I see potential or like the game! This feedback below is quite unstructured, so sorry about that. I also understand that details may not be the #1 priority if the story aint even finished.
  • Maybe auto-save the game when a new days start, I've had the game hang once (don't recall what I did to make it happen), but I still lost 30 minutes of progress. Or automatically every X-minutes
  • I've read something on the 'Fame' before, it's still really vague to me about how it impacts the customers/day. I've 400+ base Fame, but it still feels like I get the same amount of customers as I got on the early days with ~100 Fame.
  • Maybe show how much Stamina +% you get from sleeping.
  • SEX option is grayed out - is this coming soon? Or haven't I progressed far enough to unlock it? Maybe a tooltip for it would be nice or something. (I know for sure there is 1 for one of the girls).
  • Maybe gray out the research option in the Research menu when no books are available with a tooltip like 'No book available!', or if everything has been learnt something like 'All upgrades unlocked'! (Maybe choice better wording). I just hate that everything is a POPUP which I need to close when a tooltip would also be suffient.
  • Making mistakes during Minigames at the bakery when 'working' has no impact, maybe reduce the time left of the minigame or reward from it, or timeout the player for a bit, not sure which would work the best. For example the minigame where you need to collect 3 items like Milk, Honey, Eggs, or specifics Breads [Find Items on the List], I just spam click all 6 of them without a pentalty. Could do the same for hamburger making.
    1752004239481.png
  • Maybe add a boob-print in the wipe all stains from the cabinet with the glass door (best I could do, lol), make it a bit more sussy, may hook people into wondering if there will be a h-scene in the bakery (who knows??) 1752004271826.png
  • Maybe add a 'pause' button during Work (yes I know Work is only a 60 seconds, but still a distraction can happen right after you start a workday)
  • Maybe move the 'speed up' abilty outside of the Skills-menu, or add an option to default max-speed when starting, it's annoying to tap is 1-2-3 times each time you start.
  • In the shop, the buttons for page forward/backward are always 'grayed out' it seems, I suggest making them the same BG-colour as the page-number indicator, it took me way to long to realise there was a second page with consumables, or show the page indicator as 1/2 or 1/3 (like page 1 of 2 or 1 of 3)
    1752005104108.png 1752005129807.png
  • Make a confirmation for loading a quick-save, the UP arrow makes me think of UPLOADING (like storing something), while the DOWN arrow makes me think about DOWNLOADING. So, I make a mistake when trying to quick save and loaded an old save. I understand the icons now, Down for putting/storing it in a 'folder', and up for taking it out of the folder. Or, add tooltips when hovering over it.
  • I do miss an option to sort recipes by Tier (Standard/Intermediate/Advanced) or Money or Fame, when going through the list after unlocking or upgrading recipes, I now need to spot something like a '36-money' and go through the whole list like is there anything higher maybe?
  • Also, maybe show to 'sum' of Fame of the selected recipes (I don't know how much it matters really), OR show it at the selected recipes.
  • Also, what does the HOT! mean at the recipe selecting screen when opening the bakery?
  • (Minor) Hovering on the story-progression heads in the left of the screen, like this 1752001968288.png
  • Being stressed (own character), and having the girls being exhausted or 0/100 hapiness may not be punished hard enough. But I understand if you want people to enjoy the game without too much punishment.
  • For the novel-ascept of the game, I think maybe more focus on choices that MAY matter would be nice. So far I've only had one choice with a fortune cookie. I understand that implementing such a system could get complex and may come with trade-offs in terms of how the story progresses.
  • Things which I do expect to come; more abilities, more minigames
  • Space to continue dialogue instead of needing to click
  • Bug(?): Unable to exit memory during or after intimate-scene
 
Last edited:

Chuck Wow

Member
Game Developer
Mar 17, 2025
113
165
43
Stumbled across this game and played it for quite some hours honestly.
First thing first, I literally had to laugh when I got the Fix Wiring minigame from Among Us, it was the first minigame I ever got. That was funny.
I love the 'cosyness' of the game, the graphics and art is truly great and the diverse personality and looks of the girls are nice. The story so far is nice too and "makes sense". I love the management/business simulation. I understand this game is in version 0.4.x and far from finished. Really looking forward to what is to come, it has so much potential!

I'll give general feedback based on my experience, some very minor things like colours or indicators, this is definitely not hate, I wouldn't give feedback if I see potential or like the game! This feedback below is quite unstructured, so sorry about that. I also understand that details may not be the #1 priority if the story aint even finished.
  • Maybe auto-save the game when a new days start, I've had the game hang once (don't recall what I did to make it happen), but I still lost 30 minutes of progress. Or automatically every X-minutes
  • I've read something on the 'Fame' before, it's still really vague to me about how it impacts the customers/day. I've 400+ base Fame, but it still feels like I get the same amount of customers as I got on the early days with ~100 Fame.
  • Maybe show how much Stamina +% you get from sleeping.
  • SEX option is grayed out - is this coming soon? Or haven't I progressed far enough to unlock it? Maybe a tooltip for it would be nice or something. (I know for sure there is 1 for one of the girls).
  • Maybe gray out the research option in the Research menu when no books are available with a tooltip like 'No book available!', or if everything has been learnt something like 'All upgrades unlocked'! (Maybe choice better wording). I just hate that everything is a POPUP which I need to close when a tooltip would also be suffient.
  • Making mistakes during Minigames at the bakery when 'working' has no impact, maybe reduce the time left of the minigame or reward from it, or timeout the player for a bit, not sure which would work the best. For example the minigame where you need to collect 3 items like Milk, Honey, Eggs, or specifics Breads [Find Items on the List], I just spam click all 6 of them without a pentalty. Could do the same for hamburger making.
    View attachment 5023818
  • Maybe add a boob-print in the wipe all stains from the cabinet with the glass door (best I could do, lol), make it a bit more sussy, may hook people into wondering if there will be a h-scene in the bakery (who knows??) View attachment 5023820
  • Maybe add a 'pause' button during Work (yes I know Work is only a 60 seconds, but still a distraction can happen right after you start a workday)
  • Maybe move the 'speed up' abilty outside of the Skills-menu, or add an option to default max-speed when starting, it's annoying to tap is 1-2-3 times each time you start.
  • In the shop, the buttons for page forward/backward are always 'grayed out' it seems, I suggest making them the same BG-colour as the page-number indicator, it took me way to long to realise there was a second page with consumables, or show the page indicator as 1/2 or 1/3 (like page 1 of 2 or 1 of 3)
    View attachment 5023850 View attachment 5023852
  • Make a confirmation for loading a quick-save, the UP arrow makes me think of UPLOADING (like storing something), while the DOWN arrow makes me think about DOWNLOADING. So, I make a mistake when trying to quick save and loaded an old save. I understand the icons now, Down for putting/storing it in a 'folder', and up for taking it out of the folder. Or, add tooltips when hovering over it.
  • I do miss an option to sort recipes by Tier (Standard/Intermediate/Advanced) or Money or Fame, when going through the list after unlocking or upgrading recipes, I now need to spot something like a '36-money' and go through the whole list like is there anything higher maybe?
  • Also, maybe show to 'sum' of Fame of the selected recipes (I don't know how much it matters really), OR show it at the selected recipes.
  • Also, what does the HOT! mean at the recipe selecting screen when opening the bakery?
  • (Minor) Hovering on the story-progression heads in the left of the screen, like this View attachment 5023667
  • Being stressed (own character), and having the girls being exhausted or 0/100 hapiness may not be punished hard enough. But I understand if you want people to enjoy the game without too much punishment.
  • For the novel-ascept of the game, I think maybe more focus on choices that MAY matter would be nice. So far I've only had one choice with a fortune cookie. I understand that implementing such a system could get complex and may come with trade-offs in terms of how the story progresses.
  • Things which I do expect to come; more abilities, more minigames
  • Space to continue dialogue instead of needing to click
  • Bug(?): Unable to exit memory during or after intimate-scene
Wow, thanks for the appreciation and the very detailed, relevant feedback!
Let me answer some of the points:
  • Auto-save: for now it happens after an event is complete. We could indeed make it more frequent, like every in-game day.
  • The overall fame impacts the amount of customers you get in a day. I agree with you that it isn't obvious enough as it stands. I'll have one more conversation with the team about how to tune this.
  • Showing stamina gained from sleep - yes, we could do that too.
  • Sex on demand is not implemented yet. We should certainly have this communicated to players, to avoid wrong expectations.
  • Tooltip over greyed "Research" button instead of dialog - I thought about it but I am afraid some people would not get it. The dialog forces players to read that they ought to buy a book first.
  • I play the "find items" minigame the same way as you do: click everywhere since there is no penalty :). Indeed we could add a penalty for wrong clicks.
  • Boob print on surface to clean, H scene in the bakery - yes, nice ideas, lol. Let's see if the rest of the team is on board with that.
  • Pause the work shift - yeah, we ought to implement that.
  • Page forward/backward buttons in the shop that look greyed out: yes, we should change that.
  • Confirmation for loading a quick save: yes, I hear you.
  • Showing recipes by tier: that is in the to-do list.
  • "HOT!" means this recipe will be bought more often than other recipes.
  • Exhausting the girls is not punished hard enough - yes indeed. We've been discussing this and it will probably change. But as you mention, we should avoid creating blockades or unrecoverable situations, as it would throw some players out of the game.
  • Novel: so far, there are not too many choices, and I agree that the responses do not matter a lot. We cannot afford to create too many different story arcs, but we could try to have choices impact the stats (with the impact communicated to the player).
  • More abilities, more mini-games: will come. Of course we also, importantly, need more sex scenes, so we have to find the right balance.
  • Space to continue dialogs: for now, the return key does that. But indeed we could also have it done with space.
  • Unable to exit memory during or after intimate-scene: we did not implement the possibility to exit during the intimate scene, but it should be possible to exit after. Can you give more details about where you encountered this bug?
I'll have a talk with the team about all of these points, and see which ones we can afford to implement.

Cheers,
C.
 

Shadeyman7

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Jun 13, 2018
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Honestly from what I played "isn't obvious" is not how I would describe fame. "flat out not working" is more the term I would use. There was no impact on customers gained per day that I could notice no matter how much I pumped fame. If it's supposed to cause more customers per day, then it is by all observable standards not currently doing that.
 
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Chuck Wow

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Honestly from what I played "isn't obvious" is not how I would describe fame. "flat out not working" is more the term I would use. There was no impact on customers gained per day that I could notice no matter how much I pumped fame. If it's supposed to cause more customers per day, then it is by all observable standards not currently doing that.
Thank you. You are not the first person with such feedback.
We will redesign the fame system. I need to talk with the designer, but most probably, the overall amount of fame will be displayed at all times, and the way it impacts the result of a day of work will be detailed in the summary screen. And indeed its effect will have to be felt right away, as opposed to later once you've built enough of it.

C.
 

Chuck Wow

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Mar 17, 2025
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Aaaand the game is now available on Steam in Early Access, with 17% off as a launch discount.

This first Early Access build (0.5.1) contains:
  • An introductory sex scene ("A vivid dream") with a new character: the Succubus.
  • One more CG for Aoki ("Let me help you").
Fingers crossed!
 
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syIph7902

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Sep 25, 2024
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nione knows how to get a steam game on a usb stick without being fully dependant on steam? i ask since they are attacked by 3 firms and a few activist groups right now..and having over 500 games i wanna preserve a few... :/
 

Chuck Wow

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Mar 17, 2025
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nione knows how to get a steam game on a usb stick without being fully dependant on steam? i ask since they are attacked by 3 firms and a few activist groups right now..and having over 500 games i wanna preserve a few... :/
Don't worry, Steam is not likely to go down anytime soon. They may remove some games, but when that happens, the devs tend to make their games available through other venues, rather than let them disappear.
 

syIph7902

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Sep 25, 2024
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Don't worry, Steam is not likely to go down anytime soon. They may remove some games, but when that happens, the devs tend to make their games available through other venues, rather than let them disappear.
thanks...just stressed out somewhat since i have so many games i ...will forget somes and would feel depressed over losing it all in a day... (also might buy this game once its closer to complete)
 
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mrrrio

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Apr 21, 2020
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Никто не знает, как скачать игру из Steam на флешку, не будучи полностью зависимым от Steam? Я спрашиваю, потому что сейчас на них нападают три компании и несколько групп активистов... и, имея более 500 игр, я хочу сохранить несколько... :/
[/ЦИТИРОВАТЬ]

Вариант А — Использование встроенной функции резервного копирования Steam
  1. Откройте Steam и перейдите в свою библиотеку .
  2. Щелкните правой кнопкой мыши по игре, резервную копию которой вы хотите создать.
  3. Выберите Свойства → Установленные файлы → Резервное копирование файлов игры (в старых версиях Steam: Управление → Резервное копирование файлов игры ).
  4. Выберите место, где вы хотите сохранить резервную копию — это может быть USB-накопитель, внешний жесткий диск или любое другое устройство хранения данных.
  5. Steam создаст один или несколько файлов резервной копии в формате, который впоследствии можно будет восстановить.
  6. Чтобы восстановить игру, перейдите в Steam → Резервное копирование и восстановление игр → Восстановить предыдущую резервную копию , затем укажите Steam на сохраненные файлы.
 
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mrrrio

New Member
Apr 21, 2020
6
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Никто не знает, как скачать игру из Steam на флешку, не будучи полностью зависимым от Steam? Я спрашиваю, потому что сейчас на них нападают три компании и несколько групп активистов... и, имея более 500 игр, я хочу сохранить несколько... :/
[/ЦИТИРОВАТЬ]

Вариант Б — просто скопируйте папку с игрой
Найдите папку с игрой в Steam\steamapps\common\ и скопируйте ее.


Прямой запуск возможен только если игра не защищена DRM.
Теоретически, все игры в Steam имеют DRM, поэтому её необходимо удалить. Насколько мне известно, есть способы сделать это, но их нужно поискать в интернете.
 
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Chuck Wow

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Screenshot (653).png
We just released a new build (0.8.0 on Steam, 0.8.1 on Itch) with a new story event for Yuna: "I got your back." It also contains 4 new mini-games in the coffee shop and on the patio during the management gameplay.

The next update will have another story event on Yuna's timeline, with a sex scene.

We are working on translations in multiple languages (Japanese, Korean, Chinese, Russian, French, Thai). They will come in a future update.

Cheers,
Chuck
 
3.30 star(s) 3 Votes