It's not, really. If anything, this dev is one of the few to solve the "sandbox vs. skip key" dilemma.Sandbox. Pass
Thank you but the 4-3 save doesn't work, and i think it's the vanilla romance route for Emma.NTR unavoidable because MC can't have every girls, nemesis gets every other that MC is not with. 3 different scenes with Emma after the match but as for the romance 1? Probably bugged in getting it. What I can see from the code is because the choices of Tara before the match only led down to either the voyeur or cuck scene. The romance route was there where Emma wins the match but seems to be blocked by the 2 choices before the match, so yea most likely bugged.
The game certainly has potential but at the moment still buggy af, and it's weird for people who isn't into NTR to play this though. Like I mean I'm into everything, both vanilla and NTR otherwise it's like missing half of the content in the game.
That animation was already in the game I just kinda force-triggered it since the event numbering pretty much comes after soccer match scenes so I was just guessing it should be in the next update for Emma events.
Honestly, I'm don't know exactly how LOL. But if it helps.... here's the 3 outcome of the soccer match.
4-5 is tweaked lily save because have absolutely no idea how to get her drunk.
Most of my save variables are tweaked because I don't "restart" a new play for different route every time I play a Renpy games, ain't got time for that.
When can we expect the hotfix version? ThanksJune 1 Development Log:
More bug fixes, and tweaks for easier gameplay understanding have been added to hotfix version:
- FIXED: Animation of MC/Lily at end of music video crashes game.
- FIXED: Animations can crash game when spam-clicked.
- FIXED: Tara’s NTR ass flashing during her booze run was triggered with positive nemesis points instead of negative.
- The tutorials have been re-made for clarity, and are no longer optional.
- Added more detail to the walkthrough page. More specifically, the difference in Lily’s scene between drunk and sober.
- Lily’s short tutorial conversation now presents an opportunity to raise or lower her nemesis score.
- Added short segment after Tara’s booze trip, where she is seen preparing alcohol - this should help players remember that the introduction of alcohol can affect how lewd Lily’s scenes are.
I listen to your feedback, I learn, I tweak the game, the game gets stronger for it, I release a new version, and the cycle continues…
Yes, this is a bug. You’re not supposed to be cucked/see cheating when you have positive nemesis score with Emma. It’s been fixed in latest hotfix.I am firmly in the no ntr camp but this looks like an interesting game. From what i read in the thread from the dev and some players it's the girls the player doesn't focus on i.e. not interested in that gets taken by the nemesis, basically a slice of life type of game. Basically it's not really an ntr game but i get why the dev put the warning.
But this review is a red flag: " Even with maxed out Nemesis points you get cucked by Emma after the soccer match. The bet was to get on her knees and bark then she's laying on top of him kissing him and only doesn't fuck him because of a memory from her father? what is the point of the maintaining points with a girl if you have to put up with that shit? "
Can someone confirm if scenes like this happen even in the vanilla path or was it only because of a bug?
Tutorial has been re-made for the upcoming hotfix. The multitude of choices will remain an issue until v0.09, when they will be simplified.This game is so freaking opaque. No clue what to do most of the time, and the 'hint' button only works for the first 4 or 5 turns. Thank goodness for the universal renpy mod - it at least showed me all the choices that I apparently lacked whichever random stat I was supposed to have upped. Interesting concept, really weak execution.
Yes, it is patched for the upcoming version.Is this a bug? Can't find the dialog box View attachment 3693733 View attachment 3693736
Hotfix is ready, it’s just a matter of finding time today to build a distribution and upload it. So sometime in the next 24 hours.When can we expect the hotfix version? Thanks
this game is top of my list for can't wait till an update, thanks. among the hottest ntr i've seen haha, god emma's gorgeousJune 2 Development Log
Another day, more fixes. This should be the last of bugs to be fixed for this update. Confusion over what choices to make will remain until v0.09, when choices will be simplified.
- FIXED: Lily was missing a conditional flag, causing her “important discussion” to appear when there wasn’t any.
- FIXED: Girls were incorrectly shown as gaining points on their nemesis scores when influenced by Ace’s rumors.
- FIXED: One girl telling the same girl a rumor over and over again, versus it spreading from person-to-person.
- FIXED: Re-wrote code for Tara/MC intro sex animation so it’s more stable.
- The hint button now shows “there are no more important discussions” when you’ve exhausted all options.
- The turn button will show yellow arrow when it’s time to move on.
- Removed Darius’s greyed-out ‘shop’ button completely
- Updated Lily’s flashing breasts mini-scene with Tara so that the dialogue aligns with subplot of Lily’s viral video.
- Rumors no longer require action points, and instead you have 2 attempts per turn to overturn a rumor.
- After Lily’s rooftop scene, and before her music video, there is now an ‘important discussion” with her. This helps set up the music video, as well as presents an opportunity to increase or decrease her nemesis score.
Could you please upload the hotfix only? It's inconvenient to download the game all over again. Thanks.Nemesis Party v0.08.1 Hotfix Released
The turn-based system works fine after the bugfix version.So i've been playing latest update, and while i liked the new scenes, am still having a hard time figuring out what is it you wanna do with that turn based system. As of now i guess u haven't even scratched the surface of what you wanna do with it, all the while it is quite clear you're already strugling getting it to work. Issue with scope i guess? Or might it be that there is already too much potential path which makes your many condition acting all weird? Or are you relying so much on that nemesis score you are expecting it to be a reliable way to check and set path? I don't know, i don't know python that much to be honest.
Beside, is it really the pertinent way to achieve what you wanna do? I mean, every character seems to have two or more path of their own, orbitting around what would be a common chain of event? Well honestly the common chain of event seems to be spoiling the different path. For instance, if we choose to simp Ace or Tara then i don't see the fuck why we would still oblige Emma pursuing her vengeance. And it is not a blame am stating there, it's a set back for you as the writter.
So perhaps it would be best for the game to simply appear as a turn based gameplay and remain a good old branching path VN. Well honestly the game is so clunky right now i don't even know if the event i saw are supposed to happen this way, in that case my bad.
Oh and if you wonder what path i've tryed, i've gone for full negative nemesis score with every one first and full positive nemesis score after(and honestly full negative looked a lot better for mc than full positive, right now he get cucked only with positive nemesis score ).