Ok, I took some time to update my NeoCoill archive and look at the files
Britchje shared and compare them with mine, especially the public updates between 1-140 to avoid share something missing, since these older updates are the most complicated to find complete since they are not available on kemono.party. Thanks to his archive, I was able to better rename some files and I found some images that I was missing or with higher resolution that I used to improve the quality of some of my public upscales (I'm not sure if these files are some kind of old Mid-Res because they are mostly 1200px or 1000px instead of 1500px, just in case their folder is still tagged as public), some images with higher resolution on the other hand are not used (mostly the .png ones) because they are just upscales of the public ones.
NeoCoill (Upscale) Compilation 1~284
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A summary of what is inside the file:
Updates between 1~284 (all folders are tagged if the content is Public, Mid-Res or Hi-Res to be easily to spot it), updates that don't have a Mid-Res/Hi-Res version available were replaced by the public version upscaled to x2550/2550x, thanks to
sarge55 only updates between 1~200 and 284 have public versions, 201 through 283 are all Mid-Res or Hi-Res, however keep in mind that my update has no .psd files and no step files since I have no reason to archive them, download from
sarge55 link if you want those files.
Some updates from 1 to 46 may have line art doodles missing, most are intentional and I didn't bother to include them because I don't care for them, but I kept all the doodles that had the Hi-Res version available that are not steps. Update 11 has a image missing of an Original Character, I never came across with this image and not even in the files shared by
Britchje has it.
Stats of the updates:
While comparing what I have here with was uploaded by
Britchje, besides the files that I was missing or that he had a better file, I realized that some updates that he shared are also missing some files or had better files already shared on the internet that are available inside my compilation, follows the differences that I noticed:
I will start slowing converting Mid-Res shared by
sarge55 to 2550px and updated it when I finish, it will take some time because my GPU is only a GTX 1060, so it is not one of the fastest to use with waifu2x (though it only uses 60% of the GPU), even more while using TTA mode that is 8x slower than the normal mode, but it provides better results, on the other hand the Mid-Res upscale time to 2550px is shorter than the public ones that are only 850px, takes more or less 6.5 minutes to do a 15 pictures upscale as reference.
Btw here is a comparison
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with an original Hi-Res vs a upscale Mid-Res 1.7x , imo is almost imperceptible the differences if you are not looking for them, which makes me wonder if the older updates that are not explicitly Hi-Res are really Hi-Res
Sorry about the wall of text, even more because I hate it too, but at the same time, I suck at summarizing things lol