2.00 star(s) 5 Votes

blimblimblom2

Member
Nov 17, 2021
224
106
V.0.22.1a took forever to get past the loading screen. I eventually gave up.
I tried again and got to the main screen, but was blocked by the Patreon authentication process.
 
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Xx_Blast_xX

Member
Game Developer
Aug 29, 2020
146
71
Dev Update – Next Version in the Works!


Hey everyone,


Just wanted to drop a quick update — I’m currently hard at work on the next version of NeonStrip, and it's shaping up to be one of the biggest updates so far.


The main focus this time around is performance.
I've been doing a deep dive into optimization across the board — from character rendering to open-world systems like traffic, pedestrians, and AI dialogue. The goal is to make everything smoother, more responsive, and way more stable, especially for lower-end systems.


Alongside the performance work, there are also numerous visual and gameplay polish improvements.
Here’s a sneak peek at a few in-progress screenshots from the upcoming build:


Screenshot 2025-07-19 015850.png Screenshot 2025-07-08 003322.png Screenshot 2025-07-14 051229.png


From first-person driving to updated lighting, and even new character animations — everything is being tuned to push NeonStrip forward without sacrificing style or gameplay.


If all goes well, I’m aiming to release a new test build very soon. Thanks for sticking with me and following the journey — your feedback and support continue to drive this project forward.


Stay naughty
— Blast
 

apas11

Member
Jul 3, 2024
176
142
Dev Update – Next Version in the Works!


Hey everyone,


Just wanted to drop a quick update — I’m currently hard at work on the next version of NeonStrip, and it's shaping up to be one of the biggest updates so far.


The main focus this time around is performance.
I've been doing a deep dive into optimization across the board — from character rendering to open-world systems like traffic, pedestrians, and AI dialogue. The goal is to make everything smoother, more responsive, and way more stable, especially for lower-end systems.


Alongside the performance work, there are also numerous visual and gameplay polish improvements.
Here’s a sneak peek at a few in-progress screenshots from the upcoming build:


View attachment 5109438 View attachment 5109442 View attachment 5109444


From first-person driving to updated lighting, and even new character animations — everything is being tuned to push NeonStrip forward without sacrificing style or gameplay.


If all goes well, I’m aiming to release a new test build very soon. Thanks for sticking with me and following the journey — your feedback and support continue to drive this project forward.


Stay naughty
— Blast
.... Just curious.... what's your "recommended sys req" to run decent? :)))) otherwise if you're able to "optimize"...... Because it's laughable as it is now, with a Ryzen 9 9900X, 16GB 5080ti, 256GB Ram.... 10fps
 

Xx_Blast_xX

Member
Game Developer
Aug 29, 2020
146
71
.... Just curious.... what's your "recommended sys req" to run decent? :)))) otherwise if you're able to "optimize"...... Because it's laughable as it is now, with a Ryzen 9 9900X, 16GB 5080ti, 256GB Ram.... 10fps
A lot of my users have similar computer specs to yours. It definitely does not run on just 10 fps, not for them. It doesn't run 10 fps for me either and I am developing the game on an i7 and Nvidia 3070. I know that 4K seems to run slow on Unity with it latest updates; you might be trying to play the game on 4K. I recommended lowering the resolution. If you're just getting 10 fps all around on a high-end computer, then I recommend playing a different game.

Screenshot 2025-08-05 001708.png
And are you sure you have those specs? Because it seems like you have trouble running Home Together, too, you need to reduce the quality of everything in the game. You remember this screenshot, do you?
 
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2.00 star(s) 5 Votes