Which really comes back to the point of no real choice and it feeling more like a kinetic novel than anything else. Even rejecting some girls it still acts like the MC slept with them, which if you do that on a first playthrough is pretty confusing. As for the king standing down, this is no king, just a pathetic weak man playing king. It has been shown he has no real power or influence and is just barely having any grip on the pieces that he thinks he has. It would be easy to break him and pretty fun. The other problem is the direction of the forced route with the royal family. The whole writing itself at this point has become a mess and contrived. It is as if both the story and MC are literally stuck and haven't gone anywhere significant.Less a misquote and more of a misunderstanding. You did say swat. When someone says swat I think of a fly swatted, blood and guts everywhere. I'm not a fan of the queen (specifically cheating) or the whining princess, but I play multiple paths like many, and I think most people would play to screw as many women as possible so I made an assumption there. Mea Culpa.
Kings don't usually just stand down. Any show of power is going to lead to plenty of bloodshed and I don't think that is the path the dev/MC wants to go at the moment. The MC likes the royal family, whether we do or not, so he is in no hurry to alienate them regardless of whether you want to go that path or not. I'm playing a screw everything path, a dark path, an Eliza path and a few others. That was my take on the situation from playing those paths, so I don't have much of an issue with how the dev handled it. The MC is building a home and collecting allies like Kira and the pirates. So I don't see him running off and adventuring, but building something worth fighting for. The MC says a few times he has been running all his life, and wants to settle down with Eliza/harem.
I agree Taron's time is up. If the dev doesn't deal with Taron here then its going to be a problem for his audience. Taron either needs to die or escape to one of the more powerful foes and bring them in to the story perhaps the vampires for Eliza to show her teeth.
Also in terms of building a home yeah that sounds like an end game goal, but to use that mid game really limits the potential of the story and the experience of the player as well after seeing how large the world supposedly is. Speaking personally when I first started this game it was interesting and it kept my attention for a while but I quickly caught on to the lack of choices or meaning. After the pirate arc I really considered dropping this game, but stuck around only because of Eliza, but at this point for me it really is doing more wrong than right. I honestly can't rationalize most of what the MC is doing now and it has come to the point where the game is more frustrating and annoying than enjoyable, so I might have to check out of this one. The writing just doesn't click with me anymore.