jadepaladin
Engaged Member
- Mar 9, 2020
- 3,497
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I can't lie, I kinda forgot about Eliza for a bit.Im really trying but pearl jumping around in the dumb bikini was ... hard to ignoreas if there were no sexy pirate/adventurer outfits
I can't lie, I kinda forgot about Eliza for a bit.Im really trying but pearl jumping around in the dumb bikini was ... hard to ignoreas if there were no sexy pirate/adventurer outfits
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 382, in __call__
renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[54].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 382, in __call__
renpy.save(fn, extra_info=save_name)
File "renpy/loadsave.py", line 420, in save
reraise(t, e, tb)
File "renpy/loadsave.py", line 401, in save
dump((roots, renpy.game.log), logf)
File "renpy/loadsave.py", line 49, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[54].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>)
Windows-10-10.0.26100
Ren'Py 7.4.11.2266
Nephilim 0.5.1
Tue Feb 11 17:23:00 2025
Just started playing this game now. I was in chapter 2. Just met Flynn and Sabrina. I wanted to make a save but I am not able to make it. As soon as I go to the save screen I get this error:
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 382, in __call__ renpy.save(fn, extra_info=save_name) PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[54].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>) -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 4160, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 48, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 727, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/behavior.py", line 983, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 918, in handle_click rv = run(action) File "renpy/display/behavior.py", line 330, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 382, in __call__ renpy.save(fn, extra_info=save_name) File "renpy/loadsave.py", line 420, in save reraise(t, e, tb) File "renpy/loadsave.py", line 401, in save dump((roots, renpy.game.log), logf) File "renpy/loadsave.py", line 49, in dump cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL) PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[54].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>) Windows-10-10.0.26100 Ren'Py 7.4.11.2266 Nephilim 0.5.1 Tue Feb 11 17:23:00 2025
she got bills to pay
No she wants to hold some balls, probably...
Uhhhh not really to answer the question :/You must be registered to see the links
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Are you guys looking forward to dive into another temple, this time with Suji?
Who knows what mysteries and challenges this temple will have in store for the two of you?
"Make snu snu not war!"why does the mc even need to prove himself to get a few neandertals as allies?![]()
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He doesn't need to proof himself, he gets more powers...Uhhhh not really to answer the question :/
Really not the biggest fan of this storyline, why does the mc even need to prove himself to get a few neandertals as allies?![]()
But at least he's getting some new powers like that i guess
He felt a lot more powerful after getting that necklage, but it's been a few weeks...I don't remember getting any new powers. Is it because I didn't go through the portal ... thing?
Ah, ok. So nothing specific yet? (I'm not even sure how much most of these powers matter but still trying to keep track for now.)He felt a lot more powerful after getting that necklage, but it's been a few weeks...
If you want I can give you a heads up when the whole island arc is done. Of course, Buu might turn this into a Sonic game and send MC into marble zone, sky zone, or some other place that isn't the capital again, but I'd imagine for storytelling sake after the island is done we'll have at least one update back at the capital to unwind and insert an Eliza sex scene and push the Luna romance further.not gonna lie I skipped the last update just because I rather play a AAA game right now but some things I read makes me think might be best to skip a few more haha