UnoriginalUserName
Forum Fanatic
- Sep 3, 2017
- 5,182
- 18,813
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It's really not hard, though. Just play through the game and if you suddenly find yourself on a path you don't like, like say being forced to side with Dante and the Ferrymen, there's a good chance the last "Path Detected" option is the one that had the "Shook hands" variable. Just scroll back to that point and change it. Or if you prefer actually open URM and search for the variable in there and change it whenever.Yes, I'm saying you'd have to manually check EVERY time it said "Options Detected" because you'd have NO clue WHICH time was the ending starting. And I'm not doing that. Do you know how many should happen between now and the end of the game? Either the dev needs to make sure that DIDN'T lock us in, or maybe the mod can at least be like, "Modder note: This is the where you need to change the handshake variable." I know how to change the variables. I've done so plenty of times. I said it's hard to KNOW WHICH time to do so, not that it's hard to do so.
Either way, I don't think this particular thing will be an issue. I see a lot more coming from handing over the maps and documents to Stavros near the start of the game than shaking that little fucker's hand.