I haven't played the game in a while but the last time I played it seemed like there was a lot of game time where you would complete a story objective but then have nothing to do. So you're just waiting for something to happen and the game doesn't tell you anything. So you're just passing time until something happens. It made it really frustrating because I could never tell if there was more to that path or if it just ended.
Example. Unlock the Brothel. Get info from the Brothel. Gave it to the guy. And I had an address the game wouldn't let me visit and nothing else ever happened. Was that the end? I have no idea.
A lot of the game started to get like this where the game isn't giving me feedback on progress at all and there's no indication if I need to be doing something.
Is this improved at all? Another game called crucial investigation had the same problem. Where I'm just running through days waiting for something to happen but nothing does for weeks.
Tried the online version. Already ran into bugs at the lake.
Error: macro <<swith>> does not existError: child tag <<case>> was found outside of a call to its parent macro <<switch>>Error: child tag <<case>> was found outside of a call to its parent macro <<switch>>Error: child tag <<case>> was found outside of a call to its parent macro <<switch>>Error: child tag <</switch>> was found outside of a call to its parent macro <<switch>>
Went to sleep in the dorm room, woke up in the mansion I hadn't discovered yet. Nice. Yeah this game still needs a lot of work apparently.