Adding new standalone content is pretty easy through the mini events framework. The problem is it's a lot of work and testing.
Modifying the core of the game is not possible which is a pain.
The API sucks so bad it's an offense to any would-be modder.Ah. Say that next time. You said there was nothing to work with, when in fact there is. Weak and sloppily set up, but you can work with it.
I say this with the utmost sincerity, and no derisive sarcasm intended.. but.. you could make your own version of the game, and leave it open sourced, and make MANY people happy. Also.. most people would be willing to donate to that, I think.
Decompiling the .class files back to .java code is a fairly straightforward process but it doesn't make it more readable at all, all the classes, methods and variable names are screwed up which makes working with the codebase a gigantic PITA, you'll basically have to decipher the overall structure of the code. Too much -unpaid- work and it's also illegal since SO holds all the rights to the project.Decompilation is possible. At least in an older version of the game it was. (Don't ask for details please. It was years ago.) So, if you find some people who really want to fork the game, I am quite sure, you will be able to. Not so sure about Copyrights, tho.
Here's a picture of how the decompiled .class code from the latest version of the game looks :
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