It's what I'm imagining, a Lab Rats 2 situation, with side mods and stuff.or someone (possibly a group) would coordinate to make a more or less official release.
It's what I'm imagining, a Lab Rats 2 situation, with side mods and stuff.or someone (possibly a group) would coordinate to make a more or less official release.
I used chatgpt's new repo editor thing and got a general gist of what every folder does. It'll be a pain in the ass still to understand what's going on but its not impossible, especially letting this shitty robot do the thinking for me while all I gotta do is find the places to edit.I'm a programmer, and I've decompiled the game's files in the past, it's unfortunately obfuscated (meaning all of the sensible names like "CharacterData" is renamed things like "a" and "b"), which is done specifically to prevent people from easily reading decompiled code.
Anyone know if there's an archive of very old versions of this game?
Well i would't trust GPT to code for you entirely. It can really help you as a copilot/assistant, but i strongly suggest to at least take some lessons to learn basic concepts.Finding someone to code the game is ideal, of course, but I had some luck using ChatGPT to build a simple game idea I had. It is less ambitious than Newlife and made in Twine, but it works pretty well. Might be worth looking into that.
If you go for Python, it would make it even easierHonestly this game REALLY isn't that complex. I could probably whip up an engine that works similarly over the course of a weekend, maybe a week if I'm not rushing myself.
From what little I could read from Newlife's code, it's no wonder there's so few content updates - the way it's set up really isn't smart. It's clumsy and amateurish, with way too many hardcoded scenes.
A better way to do it would've been to code the engine in C#, load scenes from YAML, and allow for scripting via Lua. That way once the engine is done, it'd be trivial to upload new content, even opening up mods and community updates quite easily.
I haven't really considered making a "better" Newlife before, but maybe I should.
Yea, I'm a programmer. I just checked, and as LIBDUB its obfuscated so sadly, reverse engineering won't get you far.Know any coders, then? And how do I go about decompiling the files? Where can I find how to create scenes for this game, too?
I doubt anyone would get far if SO doesn't release the source code or give the project their blessings. It saddens me to see this game essentially ruined, as someone who used to be a Patreon donor and would eagerly wait for each monthly update. I get that the developer has their own issues and has to work around that, plus their local laws didn't help. I wish someone would remake this game from scratch, a project I would gladly donate to every month, especially if they could add more extreme content that SO couldn't, like NC, without having to modify the files and use a menu to trigger it. I really love the game's lite management aspects, and the sex scenes are great, even though most of them sort of lead to the standard sex mechanic mode. Many games focus on management, and their sex scenes are often quite barebones, but I felt this game had the best blend of both. However, the one-off scenes and the unique setup for some of them are very well done. As someone who appreciates developers paying attention to detail, having flavor text/dialog that reacts to the player characters' actions, history/traits, and even their reputation with each other was beneficial; not many games do that.It's what I'm imagining, a Lab Rats 2 situation, with side mods and stuff.
Probably not they just take a really long time to update, I'm pretty sure they've taken longer breaks(?) then thisGrifter finally packed up shop? It's been silent since july
dude, I posted the changelog, the only "major" change is that now you can extend your bar dates by getting drunkwow. update. surely it would be worth it![]()
It's still in patreon early accessdoes anybody have 0.8.15