- Nov 13, 2017
- 44
- 111
The pregnancy system took longer than two months, and the marriage system has taken much less than one year. Progress has been a lot slower, yes. But people here are whipping each other up in a frenzy with claims that are purely speculations, assumption or just false.Yes, exactly. I'm upset because 2 and a half years ago when the author was making $200 a month he added more in each update (which wasn't always even a full month between, often just 3-4 weeks) than he has in the last 6 now that he's pulling more with each paycheck than many professional programmers. The entire pregnancy system took like 2 months; the marriage system has taken over a year. It's absolutely appalling that his effort has decreased in almost perfect inverse proportion to his funding.
It deserves no such thing.
What it does deserve is to lose its fans and funds to the projects that it has already inspired: projects whose authors actually see their games as art, not just a ticket to early retirement. Whose authors who work out of passion, out of a desire to create the best game they can, the game they would want to play... not just because they need to push something out to keep their backers from bailing.
Let those games be the example for future creators.
The code is bigger and messier now than it was back then, and while I believe part of the reason for the slowdown is that the author is sick to death of working with the messy code (for what has it been now, 3 years?) the size and complexity of the game is also a reason for the slowdown. If development was still as smooth and painless as it was back before pregnancy was introduced, we'd see way more third party content pushed out on Discord than we are.
If you don't want to support or play the game anymore, nothing is stopping you from withdrawing your pledge, unsubscribing and unfollowing, hell, I don't even support it financially myself anymore. I just follow its development however slow it may be.
I do so, because even in its current state I still think it's a good game. And chances are: If you played NL for the first time and knew nothing about the dev, knew nothing about how much funding it was getting or how slow development was, you would think so too. Even compared to games like TiTS or Corruption of Champions which suffers /suffered from an even slower development cycle, and receives way more funding.
A lot of this resentment toward "overpaid" creators is coming from a place of jealousy and spite from people unable to create or market anything themselves, so they smear the ones who do - which intimidates aspiring creators and hurts the industry as a whole. Some people would rather see a creator fail and derive a whole community of a product they enjoy than see the creator make more money than themselves. Sad.