It's actually a great mod, I always wanted a way to change certain NPC traits during my play-through's and now I can! Nicely done!I made a shoddy custom event that can add or remove traits from PC or male Npcs mid-game. It's rudimentary as hell yet seems to work ( i.e the text changes accordingly, events become avaiable or vice versa, however wether traits like LIKES_BARE or PASSIONATE_LOVER change arousal or any other background stuff I don't know), you just have to change the traits you want to add/remove directly in addremovetrait.yml by following the enum_reference.odt in documentation.
Simply add contents of the file to newlife/additional_scenes/user_custom_scenes in newlife folder. Modify the addremovetrait.yml with notepad++(or anyother that works), look under effects and change the traits that are already there to whatever you want. The traits can be found in enum_reference.odt in newlife\additional_scenes\documentation.
Enable custom scenes in settings and use freetime activity "Test Custom Scenes" to access it. Choose the male npc you want to change. After the event ends the effects should apply. You can check in your traits if stuff got removed/added. I am using this purely with custom NPCs so I know what traits they have or don't.
apparently this was ez pz t so i took my sweet time reverse engineering the divorce event and in just 2 hours came up with this shit after dozens of trials and errors.
idk what sort of shenanigans the game could end up in so use at your own caution. it's not fool-proof so you might get errors
I have no problems on my part with 4+ trait changes at once. Make sure your traits' definitions are correct(no spaces, use _ for that, all caps) and the formatting is nice and neat(no invisible spaces). Some traits cancel out others, you can check which those are in the character creator. Otherwise you can use the "test custom scenes" option twice in one week. The file can be altered mid game whilst it's running, right before you select it for the second time so you can alter the traits to have a different effects.It's actually a great mod, I always wanted a way to change certain NPC traits during my play-through's and now I can! Nicely done!
However, it works fine when I just change the traits in the original file but if I try add more than the 4 in that file, I get errors all over the place. Same thing happens if I delete the female/male parts and/or just try to add traits without removing others. Any idea why it works with just 4 and no more or less than that?
Could you copy/attach the text file to a comment? It's kinda hard to know your problem without it.Can't seem to make a user_created_npc. I followed what the directions told me, but seems to not work no matter what I do. Any advice anyone can give me?
It'd be nice if we could get custom scenes other than the Discord.In the discord there is a custom event where you can divorce as well.
Perhaps you should increase priority? All characters are usually a priority 0, so if you set yours to 1, they would always pop inFaithless_Lehane Sure, also thanks for the working file. Just so you know I've created quite a few chars (around 8) and have tried them in both types of files. (Txt and YML) and still hasn't worked. So I'll link one below.
Remove the --- at the top and turn enabled: TRUE into enabled: 'TRUE'Faithless_Lehane Sure, also thanks for the working file. Just so you know I've created quite a few chars (around 8) and have tried them in both types of files. (Txt and YML) and still hasn't worked. So I'll link one below.