Does that mean it is possible to play through the game as a submissive being hypnotized by others?Nicole better be careful, though, as even her smallest mistake could lead her to become nothing more than an obedient slave.
No. It means there are a multitude of "Bad End" scenarios you can find by completing quests in the game. As of 0.05.5, there are twenty scenes you can unlock and revisit in the gallery room.Does that mean it is possible to play through the game as a submissive being hypnotized by others?
Theres a quest in the library, I believe its the building in the top-left/northwest corner of the map.anyone know how to unlock bad end 19 and 20?
ThxTheres a quest in the library, I believe its the building in the top-left/northwest corner of the map.
Once there, go to the second floor, first room on the right. There should be a glowing wall to start the quest.
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This game is soo frustrating. Honestly, I like the premise a lot BUT areas are waaay too big. Unless the dev is going to absolutely hammer these places with scenes, it's extremely unnecessary to make them so obscenely large. Secondly there are a number of really annoying issues. I once got softlocked in the home PC menu because I kept clicking to exit and the menu immediately reappeared - Had to F5 to return to the menu and thankfully the autosave kept my progress. Secondly, quests can sometimes be really annoying to deal with - The library one being "find help in the library" with zero indication of WHAT you're looking for is annoying, as are the instances where a quest intro exists but it's not actually implemented. Why would you ever want to implement the intro to a quest that's not ready yet? Just throw the whole thing in when done and tested. Lastly, the fight with Melody can force you to lose progress, because if you lose the fight to see the bad end (which is really annoying to do, BTW) the game autosaves at the "loss" state, which means you have to have a manual save beforehand to load back to in order to continue playing or you get stuck on that bad end repeatedly.Theres a quest in the library, I believe its the building in the top-left/northwest corner of the map.
Once there, go to the second floor, first room on the right. There should be a glowing wall to start the quest.
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I believe the dev wants this to be a city/university in scope, and the size reflects that. However, theres a reason games shrink the scale of the world down. You end up with a lot of nothing, wasting time to travel from point to point. It also makes it a scavenger hunt to find quests which can be fine, but I personally don't enjoy that style.This game is soo frustrating. Honestly, I like the premise a lot BUT areas are waaay too big. Unless the dev is going to absolutely hammer these places with scenes, it's extremely unnecessary to make them so obscenely large. Secondly there are a number of really annoying issues. I once got softlocked in the home PC menu because I kept clicking to exit and the menu immediately reappeared - Had to F5 to return to the menu and thankfully the autosave kept my progress. Secondly, quests can sometimes be really annoying to deal with - The library one being "find help in the library" with zero indication of WHAT you're looking for is annoying, as are the instances where a quest intro exists but it's not actually implemented. Why would you ever want to implement the intro to a quest that's not ready yet? Just throw the whole thing in when done and tested. Lastly, the fight with Melody can force you to lose progress, because if you lose the fight to see the bad end (which is really annoying to do, BTW) the game autosaves at the "loss" state, which means you have to have a manual save beforehand to load back to in order to continue playing or you get stuck on that bad end repeatedly.
Hey, question, can you help write the walkthrough for this side quest? I got stuck at the "Seek help in the library"Theres a quest in the library, I believe its the building in the top-left/northwest corner of the map.
Once there, go to the second floor, first room on the right. There should be a glowing wall to start the quest.
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That part should be straightforward. If you haven't figured it out already, just head to the back of the library and talk to one of the students in there. I believe they have purple hair and are towards the back left-corner. From there, go back to the hidden room you've uncovered and follow my last comment about doing the puzzle. The rest should be straight forward from there.Hey, question, can you help write the walkthrough for this side quest? I got stuck at the "Seek help in the library"
That part should be straightforward. If you haven't figured it out already, just head to the back of the library and talk to one of the students in there. I believe they have purple hair and are towards the back left-corner. From there, go back to the hidden room you've uncovered and follow my last comment about doing the puzzle. The rest should be straight forward from there.
Try going to sleep and coming back the next day. I couldn't find her either until I did that.View attachment 5219640
If you meant her, this is the only interaction I got
View attachment 5219640
If you meant her, this is the only interaction I got