This game really did live up to the hype. It probably has the best gameplay I've ever seen in an h-game.
It's abundantly clear how much effort went into every facet of this game and how much is still going in. Since even after however many years, this game isn't done yet. New updates are still adding in new enemies and zones. Every enemy has at least 5 different animations. Idle, walk, attack 1, attack 2 and sex. Many enemies have a lot more. So the fact that this game has so many enemies (I couldn't encounter them all despite going through every zone I could find in a full playthrough) and new ones being added so frequently shows just how obsessed with quality the developers are. And that obsessive drive is why I had to give it 5 stars.
But I do have my criticisms. Some of these are based on my own personal taste and some of them are what I believe to be design flaws.
I knew going into this that the majority of enemies would be humans just from the screenshots and I was completely right. Besides tentacles and other creepers, I found about 3 enemies that were large male humanoid monsters. At least those 3 enemies had great sex scenes. This is purely a matter of personal taste though since those are the kinds of monsters I like. Which is why I'd love for more of those types of monsters to be added eventually.
Second is the fact that despite having the pregnancy tag, this game only has 1 pregnancy scene and that's with a slime. No other monster or human can impregnate the mc afaik. Which I'm not blaming the devs for since I know how much work it would take to implement more pregnancies for different monster types and they've chosen to spend resources on creating more monsters and levels instead. That's fine. Though I do hope they'll add more monster pregnancies eventually since it really feels like something the game is missing.
And on to the design flaws, there are some "events" in the game that if you click them, just lead to a long drawn out game over. You're not told that that's what'll happen. It's not really indicated in any meaningful way. A long scene just starts playing in which your character is subjected to various unsavory things and then the game just returns you to the latest checkpoint. Now these sorts of events make sense based on the theme and setting of this game but I really wish there were more indicators for what will happen if you activate these events so players who don't want to see this sort of thing would have an option to avoid it. Because currently the only thing you can do if you run into an event like this is alt+f4 and reload a save.
While you do have quite a bit of build diversity in this game between the myriad of diverse weapons and spells and different stat allocation options, the builds aren't particularly well balanced against each other. Magic in particular feels pretty weak. The spells don't do that much damage and the only way to recover mana is through limited potions of through sacrificing health. And health doesn't regenerate either so that option basically just converts health potions into mana potions at greater efficiency. It's also not that great against most bosses since spells have such long charge times and a lot of bosses later in the game can just use their i-frames to dodge your spells. The poor balance makes the build diversity in practice feel worse than it is.
That's it for the criticisms but one final note for anyone who read this far, this game is very dark and sadistic. It's basically the hentai equivalent of grimdark. Keep that in mind if you wish to play it.
It's abundantly clear how much effort went into every facet of this game and how much is still going in. Since even after however many years, this game isn't done yet. New updates are still adding in new enemies and zones. Every enemy has at least 5 different animations. Idle, walk, attack 1, attack 2 and sex. Many enemies have a lot more. So the fact that this game has so many enemies (I couldn't encounter them all despite going through every zone I could find in a full playthrough) and new ones being added so frequently shows just how obsessed with quality the developers are. And that obsessive drive is why I had to give it 5 stars.
But I do have my criticisms. Some of these are based on my own personal taste and some of them are what I believe to be design flaws.
I knew going into this that the majority of enemies would be humans just from the screenshots and I was completely right. Besides tentacles and other creepers, I found about 3 enemies that were large male humanoid monsters. At least those 3 enemies had great sex scenes. This is purely a matter of personal taste though since those are the kinds of monsters I like. Which is why I'd love for more of those types of monsters to be added eventually.
Second is the fact that despite having the pregnancy tag, this game only has 1 pregnancy scene and that's with a slime. No other monster or human can impregnate the mc afaik. Which I'm not blaming the devs for since I know how much work it would take to implement more pregnancies for different monster types and they've chosen to spend resources on creating more monsters and levels instead. That's fine. Though I do hope they'll add more monster pregnancies eventually since it really feels like something the game is missing.
And on to the design flaws, there are some "events" in the game that if you click them, just lead to a long drawn out game over. You're not told that that's what'll happen. It's not really indicated in any meaningful way. A long scene just starts playing in which your character is subjected to various unsavory things and then the game just returns you to the latest checkpoint. Now these sorts of events make sense based on the theme and setting of this game but I really wish there were more indicators for what will happen if you activate these events so players who don't want to see this sort of thing would have an option to avoid it. Because currently the only thing you can do if you run into an event like this is alt+f4 and reload a save.
While you do have quite a bit of build diversity in this game between the myriad of diverse weapons and spells and different stat allocation options, the builds aren't particularly well balanced against each other. Magic in particular feels pretty weak. The spells don't do that much damage and the only way to recover mana is through limited potions of through sacrificing health. And health doesn't regenerate either so that option basically just converts health potions into mana potions at greater efficiency. It's also not that great against most bosses since spells have such long charge times and a lot of bosses later in the game can just use their i-frames to dodge your spells. The poor balance makes the build diversity in practice feel worse than it is.
That's it for the criticisms but one final note for anyone who read this far, this game is very dark and sadistic. It's basically the hentai equivalent of grimdark. Keep that in mind if you wish to play it.