To put it frankly; You love Souls-likes? Well, it's not that simple of an answer, but despite how janky the menu is for first impressions (which isn't entirely the dev's fault, Unity engine can be effy), how stiff movements are and how jarring the platforming is at times. The game is surprisingly fun and gets better the more you play it that I think you'd be willing to overlook all that if you give it a chance, at least I did.
Gameplay-wise, it is down to the tea an action RPG souls-like, but a 2D eroge; Kill enemies and bosses while not getting killed/raped so you won't lose exp/(ideas?) if you choose harder difficulties. Same applies to stats, as they affect weapons and spells (aside from the obvious HP, MP and SP). There's a good weapon variety too, all be it many are very similar moveset-wise. Another thing to mention is that you need karma (which you get by rescuing ladies) to get through events. That was never a hassle to me personally as someone that scours every nook and cranny of a level.
The art direction considering it's a solo-project is very nice. There's a substantial amount of CGs, which are fully animated and integrated in the gameplay (some can't even be found in the gallery as far as I know in 1.0.5, I hope that is somewhat touched on). Some of the levels are very basic and straight to the point when it comes to its inspirations, but some are honestly very pretty, especially a personal favorite of mine is the Forest of Eternal Rest (I wish the game embraced more of that atmosphere more, the dark gothic style of world building is very neat). The weapon designs are decent too, although the lack of costumes is a bit disappointing considering additional looks to Aradia were shown in events but never became costumes, but oh well.
Sound design is simple souls shtick, ain't jarring though, does the job. The music is not memorable yet still great for what D-lis does with it, although it isn't as prevalent throughout the game.
Performance-wise it still runs as smooth as butter even on my toaster laptop, so yeah. All be it there are many bugs as far as I am aware, though I only faced two annoying ones in my 16 hours second playthrough in this version, which aren't game-breaking but sure as hell are annoying. The game just released not long ago, so I reckon they will probably be fixed.
I can't say much about the story as it's MTL and half of the dialogues make no sense, but the finale twist is very neat and the just of Aradia is "tragic MC on a journey for REVENGE" with a sprinkle of witch-hunt and eroge bliss.
To conclude; I haven't had this much fun with an eroge game for a long time, so much so that I made an account just to review it. Been lurking and following its development for years too. Despite its weaknesses, I think the content there more than makes up for 'em, so I can't bring myself but to praise and "THUMBS UP" this game. Lately many amazing eroges are in development and I hope we see even more like Night of Revenge in the future.