There's no dominant gameplay, because the MC is a sub. And the game is definitively geared for people who like sub MCs.
Wth, how did everyone come to this conclusion. Like I said I played this game looong ago and didn't remember much but I certainly don't remember there ever ebing a mention of MC bein a sub. Well it's true that at that time I don't remember looking up what's up with the games I played. I just looked at tags tried them and got my conclusion based on the choices I was given. SInce you could beat the boss and not do a things with her then you could have a dom scene (maybe I imagined that one though since I didn't get it in my current playthrough) with rich girl in the desert. I concluded that the game was just too early in dev but that we'd be getting more "dom scenes" as we advanced throught the story.
Now, Idk if dev changed plans in-between but it certainly seemed that way, you had some red choices where you could fight off and do things your own way pink choices that I'd assume were for lewdneess and purple one for surrendering letting other ppl trample you. I rly liked it but it seems from what all of you're saying dev only decided to make use of one of those aspects rip.
Thank you for clarifying it for me though. Appreciate it.
Just because this game don't fulfill all your desires doesn't mean it's bad. It only means you don't like it.
So either you play other games that suit your tastes, or you start making games that please you. You'll see many people complaining about the waste of your potential, as you make only-dominant route games.
Anyway, stop ranting against people that work hard to make things right.
I see why to not make two distinct paths : that means close to twice as much renderings to make, at least twice the game memory size, and far more than twice developping time.
I personnaly like the way it is, even when it sticks to latex encasement fetish, that is only one of my personal fetishes.
Be honest : in most scenes, you get one dominant kinky lesbian and one not-so submissive bi-curious "victim"... swapping haircuts between the two of them wouldn't make any difference.
That said, two distinct paths would be a waste of potential : a great game would let us switch between "top" and "bottom" at will, not stick to a choice you make from the beginning of the game.
But eh ! I'm not skilled enough to make "great" games, nor even skilled enough to make "good" games, so I enjoy games like this one that are made by skilled people.
Lol I never said it was bad, I said it was potential wasted. There's a difference between the 2 right?
Omg!!! Why is every guy that wants to defend their games uses this stupid argument : "or you start making games that please you" Wth, how would I enjoy playing a game I made, knowing every turns every single condition and paths, every renders has... Would you enjoy that? Pls stop with this argument, most, if not all ppl wouldn't enjoy games they develop unless it's a multiplayer game.
You're talking abt memory size, dev time... So what?? Everybody gotta what they gotta do, I'm the player I shouldn't be worried abt sh1t like that. Even if we delve in that, it wouldn't be thaaaat hard. He'd basically be doing what he's alrdy doing just more of it. WHich would mean he'd have to alternate between "dom"/"sub" updates or reduce the amount of sub content he gets out per update and instead release some dom content with it.
You're telling me it'd have been that difficult to add at the end of desert map a storyline where we dom the rich gir and keep her as an underling?
Anyway, even in games I like or that suit my "kinks", I'm always objective and when there's a lack of pathing I always point it out. The "prblm" with this game is that I couldn't understand where it was headed from the start. Usually with fedom games only with a male MC you can easily get it from the tags or the preview imgs. However here it's kinda difficult since the femdom tag can be taken both ways. Plus even in-game you got different chocies with different colors hinting at maybe multiple paths which is confusing. Then, there is this img hints at a possiblem MCdom path.
Next you talked abt : "Be honest : in most scenes, you get one dominant kinky lesbian and one not-so submissive bi-curious "victim"... swapping haircuts between the two of them wouldn't make any difference.".
You see I'm not playing as these other characters, they are not the ones I'm following for the entire adventure. I mean if it was just a fap I'm searching for I'd go and look up some videos or other content that wouldn't waste as much time as this. I'm following that character's whole adventure which means that in some way I'm living an adventure through her. Atleast, that's how I see it. I don't rly mind, I'd even say I like the hole latex whatever thing. I just wish it wasn't soo one-sided.
Oh sry, Ig I wasn't clear enough when I said 2 distinct paths. I meant, yk how there is a scene for when you lose to some ppl and how some storylines get unlocked. I think it'd have been great if he did the same for when you win. Not all the time bc it wouldn't make sense if everytime you win something happen. But with some specific fights I could clearly see a way for other paths to be.
Plus, you're contradicting yourself unlesss I minsuderstood and you never sait that this was a great game. Bc, you're saying a great game would let us switch between the 2. However there aren't even 2 paths in the game from what I understood. Isn't that what you're alrdy playing lol, a game with one dinstinct path (and pls losing scenes arent a path). I think a game with 2 dinstinct path would still be better than one with only a single one. Ofc the best would be to let the player choose at every single turn but that'd take a loooooot more work than simply making 2 dinstinct paths.
Again, even if you were skilled enough to make games, you prbbly wouldn't enjoy playing them. Maybe you'd like making them but I doubt you'd take pleasure in playing them.
I'll finish this by saying, I respect the work he put into making this game. All I'm saying is that the game got more potential to be used. Anyway, if dev won't consider the options he has, and how he can grow. I don't rly care in the end. Sure, I'll feel a bit sad to let go of a game I put on hold for so long but that's life yk smt things don't work out. I'll still finish the game before giving my real feedback on it bc I hate judging a thing only by what ppl say abt it.
Anyway, enjoy guys
THX