Mmm, having worked at irdeto, you're absolutely correct. The good ones realize it's pointless, the stupid ones learn that after losing money on it. The smart ones, however, realized that it's so pointless they can make a buck off of the stupid ones.
Also, thank you for your thank you. I share the same sentiment. I remember being so sick of savescumming when the game was in its early life that I am a little salty with myself for not trying to mod it sooner.
UPDATE: So I ain't a liar. It was uploaded yesterday. I was just too tired to post in the thread. Though, had I done so, I would've noticed that the thread didn't update.
And it still won't. The OP doesn't seem to want to update whenever I edit it, so that's right weird. I'll open a ticket, but for the time being I'll post the update in the thread.
Bonus is that I had excluded Slave Leader from the mod yesterday because it was being a chore, but that was past Stein's problem. Current Stein's problem is strictly 30cm of snow.
LINKS:
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Changelog:
-I'm trying something new with Slave Leader. Right now it's the most tedious and time consuming part of the mod to both transfer and test. I'm hoping by isolating it (like I did with Corruption and Biomancy), that I can speed that up. If it breaks in a new way, let me know.
If it's still cloning your PC, let me know if it's creating two copies (either another slaver or a slave version), or if when you send your PC on a mission, they both stay in the camp and leave on assignment.
The latter is the known bug from the previous version I'm still trying to fix, whereas the prior should be something that's already fixed and done with.
-Misc. bug fixes.
-Nothing else. Everything else should be as it was before, outside of the implemented fixes.