Cheat Mod RAGS No Haven: Loaded Dice Mod [v.8.0.5 [V.991 - Patreon] [Bedlam Games]

5.00 star(s) 7 Votes

Which version of "Change Conjuration" should be used going forward?

  • Version A(Clicky)

    Votes: 23 21.5%
  • Version B(Less Clicky)

    Votes: 20 18.7%
  • Version C(Quick and Done)

    Votes: 63 58.9%
  • A different idea altogether(post it)

    Votes: 1 0.9%

  • Total voters
    107
  • Poll closed .

PrimeUniverse

Member
Aug 22, 2019
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Weird, Usually I can just play the game just fine load and reload , now loading a save game that have loaded dice used in the past get the illegal operation out of memory error, anyone had this problem ?
If it's a different version and you're in Regalia, values in the code change between versions slightly, so it's possible it literally cannot read and interpret the save properly. This is for Regalia specifically.
 

agriasoaks

Member
Oct 11, 2019
324
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If it's a different version and you're in Regalia, values in the code change between versions slightly, so it's possible it literally cannot read and interpret the save properly. This is for Regalia specifically.
I was playing the LD version of the game activated the LD on a few occasion then I save, after I went playing the game too far then I decided to load back on my own previous save that I save previously and it started the out of memory error.

This time it's the same version of the game. I usually just delete the old save games when I get a new version of it.

But all right I will keep an eye out and try to just restart a new delete all the saves as it could be previously from other version just to be 100% sure again.

Weird how a simple tiny game with nothing heavy make your computer out of memory just trying to load the save game.
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,598
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Weird how a simple tiny game with nothing heavy make your computer out of memory just trying to load the save game.
Not necessarily computer. I had a post around here somewhere (edit: found it) mentioning how there are limits enforced by the browser that even hamper your ability to save since the space "allowed" remains constant while your savegames naturally grow as you play, so you end up with fewer save slots the longer your playthrough. As for memory consumption of the game tab itself: highest I have seen was close to 2GB, but anything 1.5GB and above meant I would be seeing "tab not responding: wait/close" every time I end a day. Just a nerd-but-not-really moment about how your system as a whole is fine.

If you still have those saves in your browser - did you try exporting them, deleting all saves from the browser, and then re-importing the saves?
 
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danon

New Member
Sep 18, 2017
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I had the same problem with a Chrome based Browser which has 5MB hard limit on persistent storage, I did not run into the memory issue again once I started using Edge.
 

Snakes

Member
Jul 22, 2017
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I had the same problem with a Chrome based Browser which has 5MB hard limit on persistent storage, I did not run into the memory issue again once I started using Edge.
There is a setting you can change for all browsers (namely Firefox and Chrome/Brave). Something along the lines of memory reserve. I've gotten to around day 500 without issues.

Firefox:

Chrome/Brave:
 
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Tsugumi

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Oct 16, 2018
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Snakes Do I understand correctly that those links address increase of maximum RAM available to a tab/browser, not the storage limit NH savegames are affected by? :unsure:
 

Snakes

Member
Jul 22, 2017
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Snakes Do I understand correctly that those links address increase of maximum RAM available to a tab/browser, not the storage limit NH savegames are affected by? :unsure:
Correct, You should be saving your saves as a file anyway as when browsers update they have a chance of clearing the cache and deleting your saves.
 

Scars Unseen

Newbie
Jan 2, 2018
78
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Snakes Do I understand correctly that those links address increase of maximum RAM available to a tab/browser, not the storage limit NH savegames are affected by? :unsure:
If you want to increase local storage, in Firefox you can do it by going to about:config and searching for dom.storage.default_quota. Increasing that will get rid of saving problems. I just added a zero to the end and never had that kind of problem again.

The comment above about saving as file isn't bad per se, but a) I've never actually seen that happen with Firefox, and b) even if it did, there's no reason to go to that trouble any more frequently than when you stop playing for the day at most, so increasing local storage is still potentially beneficial.
 
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Snakes

Member
Jul 22, 2017
126
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If you want to increase local storage, in Firefox you can do it by going to about:config and searching for dom.storage.default_quota. Increasing that will get rid of saving problems. I just added a zero to the end and never had that kind of problem again.

The comment above about saving as file isn't bad per se, but a) I've never actually seen that happen with Firefox, and b) even if it did, there's no reason to go to that trouble any more frequently than when you stop playing for the day at most, so increasing local storage is still potentially beneficial.
Here are a few key points. Local storage can only ever be 50% (by default, can be adjusted to up to I think 80% in forced settings) of free space on the drive. Anytime local storage becomes "full" it will wipe. So you could change the settings mentioned above to say 50 gb but only have 10 gb of free space. Once local storage hits 5 gb, it wipes.

Several browsers will wipe data after a period of time of not being used. Safari is something like a week, while Chrome is a month. Chrome updates have been well documented (even mentioned in the developer blog) that they will flush local storage during updates due to critical security flaws. Local storage is also cleared anytime cookies are deleted.

My point being is that you should always backup your files regardless (good practice for anything "important") because there are multiple situations where data could be lost outside of your control.

for reference
 
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Scars Unseen

Newbie
Jan 2, 2018
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Here are a few key points. Local storage can only ever be 50% (by default, can be adjusted to up to I think 80% in forced settings) of free space on the drive. Anytime local storage becomes "full" it will wipe. So you could change the settings mentioned above to say 50 gb but only have 10 gb of free space. Once local storage hits 5 gb, it wipes.

Several browsers will wipe data after a period of time of not being used. Safari is something like a week, while Chrome is a month. Chrome updates have been well documented (even mentioned in the developer blog) that they will flush local storage during updates due to critical security flaws. Local storage is also cleared anytime cookies are deleted.

My point being is that you should always backup your files regardless (good practice for anything "important") because there are multiple situations where data could be lost outside of your control.

for reference
Okay, but here's the thing: none of this is important. I can't recall many HTML games on this site that are really long term deals in the first place. This game certainly isn't just by virtue of it being prone to falling apart over time due to how unsuitable the game is for its platform. Maybe you're different and you have saves that you go back to time and again, but I'd wager that's a pretty rare thing in this particular genre, on this particular platform. So the larger concern, at least in my opinion, is not running into glitches due to running out of storage during a session, and the workaround I posted fixes that.

Going further, even for games that people do play long term, I highly doubt many people engage in proper back up measures for their game saves the way they might important tax documents or sentimental photos. At most, people rely of Steam's cloud saves, and I've had those fail far more often than I've had a browser save mess up.

Basically, I don't disagree that making backups is a good habit in general. I just don't see that it's as situationally relevant when the person you were responding to was clearly asking about a solution (which exists) to save storage limits, not an admonishment that they shouldn't be using what they want to use.
 

Ishtaros

Newbie
May 15, 2019
44
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180
Hello again. Would anyone better able to look into the inner workings of the game be willing to confirm if the Slave Driver and Strict Supervision aspects are working as intended for the player character? At least on the latest loaded dice (regalia) there appears to be some weirdness. The explanatory text states that submissive or dominant bedwarmers will apply some positive and/or negative traits to assignments that you go on (for Slave Driver and Strict Supervision respectively), but this appears to only be the case for Slave Driver. If I have a sub PC and take Strict Supervision, my dominant bedwarmer will not apply any traits to the assignment. The text "You are now accompanied by x" does display, and examining the player character does show that they are accompanied by their dominant bedwarmer, along with a list of their traits etc. For certain assignments like Pillow Talk and Shark of the Cards, there is flavor text acknowledging the bedwarmer, as well as the PC being a sub, along with a paltry bonus of like 25 gold. These are with slaver bedwarmers but I don't think dominant slaves are any different.

Slave Driver does seem to work fine. Traits affect the odds, flavor text etc. Both appear to be working fine for slavers with either aspect.

Having both aspects (possible with Switch characters) is kind of a mess when it comes to flavor text. For example, if you have both, have only one bedwarmer, and the bedwarmer has submissive, then go on an assignment with the associated flavor text (A Word in Your Ear, Pillow Talk, Shark of the Cards etc), you will actually get both player dom and player sub text, as well as two gold bonuses. If you take both a dominant and submissive bedwarmer, they will both dom you and be dommed by you simultaneously as both flavor texts will be there. Silly though not game breaking. Easy enough not to take both though.

Maybe it's intentional however the lack of trait bonuses makes Strict Supervision near useless for the player, as the gold bonuses are like less than 30 gold and can hurt reputation. Not to mention the bedwarmer slots are limited and favor having submissive slaves, since slaver slots are more precious and some slaves have powerful aspects, like the Lago'Mae priestess from A Truly Scandalous Affair, Icebreakers, Baela, Johanna, etc. But since bedwarmers have their reputation trend towards the Alluring path (making them easier to enslave), it's kind of neat for a sub player struggling with a powerful problematic slaver while putting the player at more risk, since bedwarmers have increased odds of forced encounters.

Perhaps if the gold rewards were multiplied? Probably x10 might make it worth it IMO. I don't think the bonuses are snagged by bedwarmers that are taking advantage of you which would be a help. It's just not worth it as is. Is there a simple way of modding these values? Would I have to do it in RAGS?

Also, at the risk of sounding greedy with my requests: when a slaver force encounters the player and begins to cut into your gold rewards, that cut remains even if you enslave that slaver. The only way to undo the gold reduction is for that slaver to be removed. Any method of removal seems to work, and it doesn't come back if they return to the encampment. Is there some variable I can edit to erase that gold reduction in each specific case? As a work around for this since AFAIK this is how it has worked in the game for a long time. Sorry for the wall of text.
 
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A.sapien

Newbie
Nov 9, 2017
71
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How's it goin? not to rush you, this shit has enough bugs. Just checking for an update, your last post got my anticipation cranked up.
 

Frank N. Stein

Member
Modder
Aug 6, 2016
473
1,530
391
How's it goin? not to rush you, this shit has enough bugs. Just checking for an update, your last post got my anticipation cranked up.
Yea, nope, I'm trash.
I thought I posted it before my flight, and I was wrong. My sweetness's parents' got us a cottage in Sweden for a month when she graduated, and I haven't really been online since. That was my bad.

We're back in the country on Friday, I'll try and have it up that day or Saturday.

Again, apologies for dropping the ball.
 

Tsugumi

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Oct 16, 2018
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Erar

Newbie
Jun 23, 2017
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Do you guys know if there a ingame way to change opinion about camp assignement (Like guarding, Hate scouting) ? And if not would it be possible to add something like that in the mod ?
 
5.00 star(s) 7 Votes