Cheat Mod RAGS No Haven: Loaded Dice Mod [v.8.0.5 [V.991 - Patreon] [Bedlam Games]

5.00 star(s) 7 Votes

Which version of "Change Conjuration" should be used going forward?

  • Version A(Clicky)

    Votes: 23 21.5%
  • Version B(Less Clicky)

    Votes: 20 18.7%
  • Version C(Quick and Done)

    Votes: 63 58.9%
  • A different idea altogether(post it)

    Votes: 1 0.9%

  • Total voters
    107
  • Poll closed .

A.sapien

Newbie
Nov 9, 2017
71
44
221
I have the same issue when using Rags 3. It's annoying but I just Edit: "Try" to deal with it. If you are in a situation where it goes off the monitor (in windows) you can try holding the windows key, then adding the shift and arrow keys to move the window around until its accessible, it sometimes helps. never found a good solution.
 
Last edited:

jimmyjenkins

Newbie
Jul 30, 2017
23
13
90
Is this a known bug for Rose debt biomancy? Wondering if it's a Regalia issue. Day three of five, pressing "Continue" doesn't load the next part of the scene, and the status bar stays broken. Ignore the visual tweaks to the player; that's just CSS.

Oh. Seems like it is.

View attachment 5182153
Okay, so this was driving me insane. I made the mistake of digging through the code to understand everything about the Rose debt quest line so nobody else has to. Or at least, enough to be useful

For starters, the primary break point is your gold debt ("Variables[5][5]", or "TheGame.Variables[495].VarArray[5][5]"). At each breakpoint, assuming you have completed the previous stage and the cooldown is met ("Rose - Cooldown" == 0), you can progress. Cooldown is always 12.

"Rose - Worked" is set to 1 when you have a debt demand from her, and 2 in the evening after.

2000 gold. This will start the "presenting with a hood" quest for 10 days. Relevant variable is "Rose - Posing". It starts at 0 and sticks up to 10. Will repeat until you hit the next breakpoint and finish posing (I think you have to pose 10 times but I did not care to find outif that's true.

3000 gold. This is the start of biomancing after posing is done (posing eq 10). "Rose - Biomancing" is set to 15 and will tick down to 10. "Rose - Opulent" ticks up from 0 and is what controls what result you get for biomancing you get. They're sequential and coded in such a way that if you already meet a condition for a stage or don't meet the condition, seemingly it just breaks. Amazing. It ticks up to 8 I believe. I'll explain the stages below.

4000 gold. After biomancing is done (biomancing eq 10, opulent eq 8 or 9), more posing but differently for 10 days. "Rose - Pose wo Hood" will be set to 20 and tick down to 10.

6000 gold. 10 days of free use. "Rose - Pose wo Hood" stays at 10, but now "Rose - Opulent" is reused and set to 20. It ticks down to 10. Will repeat on cooldown.

SKIPPING: If you skip the punishments, you'll tick "Rose - Skip" which appears to be randomly decided. If "Rose - Skip" is higher than a random number, it'll set back to 0 and you'll have the highest quality slave/slaver in your camp stolen to lower the debt.

BIOMANCING: Okay so this is the real headache and I'm not convinced that Bedlam's logic checks are accurate. In fact, I'm very sure it's broken. It theoretically goes from 0 to 8.
0. General breast or cock growth, depending.
1. Resilient
2. Enflamed Senses
3. New clothes (lingerie that specifically has a rose on it)
4. Small plug
5. Submissive. This one seemed to not want to fire.
6. Clothes again
7. Large plug and Anal Slut (which only fires if you have the clothes with the rose.)
8. Cunning. Except it fires at the same time as the previous one, despite that not being right.

The weird part is that at opulent eq 2 with resilient and enflamed, it just breaks (the bug I had). Anything over 2, seemingly it will fire the clothes no matter what if you don't have the clothes (even though it overrides the Rose dress, which gets repeatedly referenced by Rose if you still are wearing it. Bedlam why), and that's the default event. The plug overrides the examine text for Anal Slut, but the opulent values don't even align with the values in which the events trigger so it always shows the large plug. There's also two sets of examine for this, ones with the rose on the plug and ones without for Severina. With a double space typo for the latter, tisk tisk.

I can't seem to figure out why the status bar breaks though.
 

jimmyjenkins

Newbie
Jul 30, 2017
23
13
90
Any idea what's going on with the Treachery Most Foul assignment not showing up despite critting In Pursuit of Arrogance?
I see it in the code and nothing looks wrong to me. You're on Regalia right? If you enter TheGame.Variables[121].VarArray[10][7] into the console, does it say "Locked"? If so, that locks out the quest. Otherwise, critting Arrogance should do it. Try TheGame.Variables[121].VarArray[10][7]="" if so, then crit it again. If you try TheGame.Variables[121].VarArray[10][7]="Treachery Most Foul - (One Slaver) - (Six Days) - (Special)" it might automatically give you the quest but I'm not sure if that works.
 

PolarJade

Newbie
Sep 24, 2017
88
26
116
This is a fun new one. I can't assign the head to the lord's gate assignment, and if I complete it without them it seems to fire normally with the events and text and w/e, but doesn't actually activate lord's gate for other assignments besides redoing 'scout the lord's gate'

edit: gotta be something wrong with the save or how I loaded it or something this whole file is fucked lmao
 

Mythic6264

New Member
Jan 30, 2020
2
0
117
How do i make more of my people show up? after around the first 15/15 it no longer displays them nor can interact
 

Sylen

Newbie
Game Developer
Jul 19, 2017
83
121
227
How do i make more of my people show up? after around the first 15/15 it no longer displays them nor can interact
Its a common bug that has been in the game for years. Your characters vanish, but the limit does not go down. The character is gone for good, but you can fix the limit by fiddling with the values through loaded dice.
 
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Alexy Jade

Newbie
Feb 9, 2019
93
54
203
Hey people, there's a little quest in the marshes where my character collects plague magic, but our leader takes it and I don't know what else happens. Can someone explain to me if the mission continues or where this leads us?
 

Zanurah

Member
Jul 10, 2022
321
731
193
Has there been an Regalia update recently? I preferred it simply because I like changing some of the images in game.
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,597
1,364
358
Hey people, there's a little quest in the marshes where my character collects plague magic, but our leader takes it and I don't know what else happens. Can someone explain to me if the mission continues or where this leads us?
You mean the one where a slaver tells the leader about it, who then goes to fetch the thingy? That is from the Cowardly(?) trait, you can see more of those fire occasionally from other traits like Cooperative, Beastmaster, Unscrupulous, Healer, etc. - they are less of a quest and more of a mini-event with instant reward. In regards to yours specifically - likewise, nothing more to see there, the reward was some extra gold that the leader got by selling that crystal-or-whatever.
 

A.sapien

Newbie
Nov 9, 2017
71
44
221
Frank, would it be beneficial to track bug reports somewhere? Or as the rags version is end of life is it more or less done on versions?
 

bashkan

Newbie
Sep 24, 2017
60
26
179
Hello, Frank. Thank you for your work so far, you`ve made life easier for us here. Will you continue developing your mod for twine aswell or RAGS or Regalia is all there ever will be?
 
5.00 star(s) 7 Votes