Have you set japanese locale or using something like "locale emulator"?the game doesnt work when i start it
no how do i do that ?Have you set japanese locale or using something like "locale emulator"?
To change your PC locale:no how do i do that ?
thank you so much it workedTo change your PC locale:You must be registered to see the links
To use "locale emulator" just google it and install. After that you will have the option to right click on an application and start it with locale emulator. Always recommended to do one of these things for japanese games.
pip install -r requirements_unpack.txt
), script starting from the game directory and the game itself running beforehand (exe MD5: 3aa695bc43fd1fbaf7466c7414c7eaf7).C:\tool\act\
directory and env=debug
set in act.ini instead of env=release
(it crashes on png load in the latter case for some reason). The game needs to be started with
I have no idea what was all that. But it sound like good news. So, thank you very much.I've successfully unpacked the game's resources for v1.11: theYou must be registered to see the linksscript in the attachment. Needs pywin32 and psutil modules installed (pip install -r requirements_unpack.txt
), script starting from the game directory and the game itself running beforehand (exe MD5: 3aa695bc43fd1fbaf7466c7414c7eaf7).
The game will use unpacked resources if data.bin is renamed, game placed inC:\tool\act\
directory andenv=debug
set in act.ini instead ofenv=release
(it crashes on png load in the latter case for some reason). The game needs to be started withYou must be registered to see the linksbecause it uses Shift-JIS and OEM-codepage functions just about everywhere.
Now it's actually possible to translate it. The game scripts are plain txt with Shift-JIS encoding.
This sounds amazing, but this ape still can't understand what you just said.I've successfully unpacked the game's resources for v1.11: theYou must be registered to see the linksscript in the attachment. Needs pywin32 and psutil modules installed (pip install -r requirements_unpack.txt
), script starting from the game directory and the game itself running beforehand (exe MD5: 3aa695bc43fd1fbaf7466c7414c7eaf7).
The game will use unpacked resources if data.bin is renamed, game placed inC:\tool\act\
directory andenv=debug
set in act.ini instead ofenv=release
(it crashes on png load in the latter case for some reason). The game needs to be started withYou must be registered to see the linksbecause it uses Shift-JIS and OEM-codepage functions just about everywhere.