Normally I only make a post when I have a sizeable list of criticisms and suggestions for an otherwise interesting game, but not this time. My only complaint is how little there is to enjoy. The art obviously stands out for how unique and well done it is. I'm also quite glad that we get some action this early on. There are too many female protag games that started off good but opted for a "slow burn" style that never went anywhere. The game also immediately sets itself above most, if not all, other games involving blackmail by giving the player actual control over the character as well as genuine stakes for the blackmail in question. It is amazing how many blackmail games have the weakest excuse for an unskippable scene,
"Ha, I've taken a naughty picture of you! If you don't want me to put it on the internet, you'd better become my sex slave!"
"Well, I guess I have no choice."
Yet here we are, with troops threatening to burn down this woman's house if they aren't allowed to rape her daughters, and we actually have different choices for how to react to and handle the situation. If only other games of this type put in half the effort, maybe I wouldn't hate the entire blackmail genre.
One last detail, I like that we aren't stuck with constant exposition dumps explaining every faucet of these character's personalities. Good world building can give you an idea of a character by their actions and how people react to them.