Nemo56, exactly why I am converting them to G8.1F. Not all the morphs RC used are compatible and I don't care to go through them all to see which ones. Easier to start by making a new morph and using Morph Loader Pro to make them work on G8.1F. Then you have more adjustability in the expressions that come from using G8.1F.
This is usually a simple process but this time the dev not only swapped character textures (which he usually does) but also modified some to remove the eyebrows and added additional layers for the makeup. One of the characters he swapped from doesn't even have areola on the default skin, so there is that too. Mine renders were just quick and dirty to make sure that they actually posed correctly and that I didn't forget a step in the process.
A side note, all those headshot images are what I use for
nnnnnnnn.tip.png images. With a big monitor those itty-bitty images DAZ uses for the TIP (256px x 256px) are just too small. Anyway, that is why they are as they are, basically the 'A' pose with an expression added then the camera angle slightly tweaked to give you different looks.