To make some small clarifications. I have started this series in February to see if I can work with a writer for my main game. Then for the UI and coding part, I hired someone because I need a good coder in my team for the development of the main games, then I hired someone to do the renders, but I didn't liked what he has done, so I redid them myself and I know that I won't be working with him for the main game.
So since February until August all I did was lay down a story plan for the writer to follow, make less than 150 and integrate the story in the project the codder did.
So If you think that 20 renders in a month might affect the development of the main game, then you have a really bad opinion about me. I spend around 80-100 hours in a week, working on No More Money. All I did was spend 1 or 2 hours a week on these games. Sometimes I just needed to work on something else, because doing animations 12 hours a day has become tiresome and taking a step back, do something else really helps. These games are completed and once I release them I will not go back on them, I will not make new versions. That's all...