- Jun 9, 2017
- 691
- 3,687
since im still a patreon, putting out a pack like i do on other threads with everything up to today (except wip/pictures), later, there are a bunch of missing things here.
Jesus, 60 gig. thanks but damn lolMade a Zip that has everything from Official Archive (up to 10.11.2024) and put it into a 1 File-Download.
Keep in mind Pixeldrain slows your download-speed to 1mb/s if you reached your download-limit.
(i recommend getting pro if you download a lot on f95)
ONLY ANIMATIONS....NO PICTURES/NO WIP´s/NO MODEL´s/NO GIF´s
FolderView:
MainFolder: 24.11.10 -- Nodu
Subfolders:
-1.VR -Atelier Ryza -Fire Emblem -Genshin+Honkai+StarRail+ZZZ -Granblue Fantasy -Kid Icarus
-Monster Hunter -Nier -Pokemon -SoulCalibur -Trails Series -Xenoblade Chronicles -Zelda
Sub-Subfolders:
"Character-Name"
The animations are sorted into each Character-Name Folder.
Example: 24.11.10 -- Nodu -> Xenoblade Chronicles -> Pneuma -> Files
The Sorting is based on my own Full Collection of Animation Authors with a slight change.
Personally i have it like this, example: Xenoblade Chronicles -> Pneuma -> "Mod-Author" -> Files
This should be up forever (no deleting) unless im told to delete it by Pixeldrain or Nodu him/herself.
There are new files that are not in OP !
Its everything from Official Archive put into one File and sorted/cleaned up.
IMPORTANT
Some Animations are duplicated because there is more than 1 Girl active.
Example: "01. aegis_Patreon" so the Animation is in Mythra´s folder and in Pyra´s folder and in Pneuma´s folder since all three are active/can be well seen.
If you are short on storage, delete these duplicates, personally i wont because of the Collection purpose.
(You will probably free up 5+- GB with deleting all Duplicates)
(Keep in mind its based of a Character-Collection, duplicates are bound to happen in that case.)
FULL COLLECTION: (As said ONLY Animations)
24.11.10 -- Nodu Full, Pixeldrain
60.53 GB
WARNING:
I kept every Resolution/FPS-Version of the VR-Stuff
I only kept highest available Resolution/FPS of Normal-Stuff IF multiple were available.
I did change every file to include Numbering and Official-Archives-Folder-Name(Not VR) in the File-Name.
Each Character has its own Numbering based on ORIGINAL-Files Release-Date.
Example:
OG came out 2021, Remaster came out 2023, the 2023 Remaster is the same number as 2021 had.
(Btw. Remaster is basically just 4k60 or 1k60, sound/animation is still the same)
(This Collection should have everything (Animations) released up to date, reply if something is missing)
(No i will not split the download, the purpose is a 1-File Download, get Pro+ Account or deal with it)
(I will not participate in any Discussions nor will i answer anything anymore, reason in Profile)
Not really possible. It has to be rendered correctly from the start.Does anyone know how to make their older VR videos not look awful? The scaling on their characters is way off on my meta quest 3 using Virtual Desktops video player.
Damn, was hoping maybe there was some config or something I could do on my end.Not really possible. It has to be rendered correctly from the start.
Yo can you send those to me?I made some passthrough versions of some scenes (have to get back to that, cause e.g. Eunie scene has some issues with pixelation), but with those you can scale them correctly (no environment), but otherwise there is no chance.
You can't just say that, and not share them!I made some passthrough versions of some scenes (have to get back to that, cause e.g. Eunie scene has some issues with pixelation), but with those you can scale them correctly (no environment), but otherwise there is no chance.
You're the GOAT dawg, did he ever make a Nessa VR video?finally managed to find a working VR conversion for the Ryza scenes (A Touch of Alchemy)
View attachment 4291265
Ryza VR test (4K+6K 60FPS)
keep in mind these were only a preliminary test so they might need some adjustments, he mentioned the plan for a future releaseYou must be registered to see the linksbut this has been in the works for a couple of years at this point, the oldest post mentioning this wasYou must be registered to see the linkslmao
If you have a passthrough Anila then I'd love to have that no matter the pixelationI made some passthrough versions of some scenes (have to get back to that, cause e.g. Eunie scene has some issues with pixelation), but with those you can scale them correctly (no environment), but otherwise there is no chance.
Goated, u gotta do some BlobCG next dawgQuest 3 for watching passthrough content and for making them passthrough Adobe Premiere with the Retroscope function
You gotta do the "CocoGoat" Ganyu vid by Blob or Nodu not sure which...finally managed to find a working VR conversion for the Ryza scenes (A Touch of Alchemy)
View attachment 4291265
Ryza VR test (4K+6K 60FPS)
keep in mind these were only a preliminary test so they might need some adjustments, he mentioned the plan for a future releaseYou must be registered to see the linksbut this has been in the works for a couple of years at this point, the oldest post mentioning this wasYou must be registered to see the linkslmao