verkijenkie

New Member
Sep 4, 2022
3
2
All KK visual novels use other people’s SDs from open sources — it’s not a secret. The SDs are publicly available, so what’s the problem with using them? If I do use any animations, I also take them from open sources and completely rework and refine them. I’ve attached a couple of screenshots below. I’m sure it’s the same story with HS engines too.

P.S
As for games made in DAZ, I won’t even start — tons of games use the same character models, and it’s the same story with animations. But here’s the question: should the creator be blamed for that? I don’t think so.
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Your attempt to justify yourself is a blatant lie.
You're casting a shadow over everyone who creates KK visual novels by claiming they all use other people’s SDs. Not only are you devaluing the hard work of others with that statement, you're also trying to drag everyone down into your own mess.

Can you name any other KK visual novels where the author blatantly copies someone else’s SDs the way you do?

What kind of "reworking" are you even talking about?
Anyone - even someone who's never opened CharaStudio - can see that the only difference between your "reworked" scene and the original SD is that the characters are swapped out.
Your so-called "rework" is: download someone else’s SD, load it in CharaStudio, replace the characters with your own, maybe tweak a few eye, eyebrow, or mouth blendshapes, and hit render.

The most disgraceful part is that even the composition isn’t yours.
And composition in a visual novel is everything - it’s what conveys mood, emotion, storytelling. You completely steal that part. Are you sure what you're doing can even be called creative work?

Are you also sure that all KK visual novels are made by people just as creatively bankrupt as you?
In the last example I mentioned — the scene where two girls are sitting at a cafe table — it’s clearly visible that the background still has default Chikarin Haruno clones in standard school outfits. That’s exactly how they came in the original SD you downloaded. You didn’t touch a thing.

As for DAZ - that comparison is laughable.
Do you really not see the difference between using a model and using a fully built scene?

In DAZ, it’s completely normal to start with a base body, use available assets, clothing, and props - but then you create your own composition from those elements.
Your case has nothing to do with that. What you’re doing isn’t about using shared models or assets - it’s about passing off someone else’s full creative work as your own.
 

Staxxik

Newbie
Game Developer
Apr 30, 2018
62
70
Your attempt to justify yourself is a blatant lie.
You're casting a shadow over everyone who creates KK visual novels by claiming they all use other people’s SDs. Not only are you devaluing the hard work of others with that statement, you're also trying to drag everyone down into your own mess.

Can you name any other KK visual novels where the author blatantly copies someone else’s SDs the way you do?

What kind of "reworking" are you even talking about?
Anyone - even someone who's never opened CharaStudio - can see that the only difference between your "reworked" scene and the original SD is that the characters are swapped out.
Your so-called "rework" is: download someone else’s SD, load it in CharaStudio, replace the characters with your own, maybe tweak a few eye, eyebrow, or mouth blendshapes, and hit render.

The most disgraceful part is that even the composition isn’t yours.
And composition in a visual novel is everything - it’s what conveys mood, emotion, storytelling. You completely steal that part. Are you sure what you're doing can even be called creative work?

Are you also sure that all KK visual novels are made by people just as creatively bankrupt as you?
In the last example I mentioned — the scene where two girls are sitting at a cafe table — it’s clearly visible that the background still has default Chikarin Haruno clones in standard school outfits. That’s exactly how they came in the original SD you downloaded. You didn’t touch a thing.

As for DAZ - that comparison is laughable.
Do you really not see the difference between using a model and using a fully built scene?

In DAZ, it’s completely normal to start with a base body, use available assets, clothing, and props - but then you create your own composition from those elements.
Your case has nothing to do with that. What you’re doing isn’t about using shared models or assets - it’s about passing off someone else’s full creative work as your own.
)
To begin with, I told you specifically about reworking animations. I rework animations — I clearly stated that, and I never said anything about SDs. I have no reason to lie, and I’m not dragging anyone down with me. I have no reason to justify myself either, because I already explained everything above and attached an example.


Once again: I don’t consider using someone else’s SD a big deal — it’s just a poster, and plenty of KK visual novels do the same thing and have done so for a long time. Maybe you just never noticed, but I literally went into the first Discord server and showed you a screenshot of an identical SD.


And I’ll repeat myself again: I’m not trying to drag other creators down or make them do the same thing. I genuinely don’t see any problem with this — just like apparently no one did before you. None of the other visual novels released long before mine ever got this kind of accusation.


If an author publishes their scene for public use, they’re sharing it with people — I can freely use it for a poster for my game, and there’s nothing wrong with that.


And before anything else, read the text I wrote earlier to the end and look at the images I attached — so why are you asking me again to name other novels that use SDs from public sources?
 
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