This isn't a game. It's a low effort cash grab. Don't make lame ass excuses for low effort work.I still think its better than nothing. Not everyone who wants to make this kind of game has a budget for the good stuff. Between this, AI cg and AI translation we are going to see games from people that wouldn't have ever had a chance otherwise.
This dev didn't even do basic quality assurance. I can't imagine anyone who actually cares enough about their product would have looked at this picture and said "Yeah, this is good."View attachment 3304883
Really cant tell what is going on? Is her left boob being devoured by a tentacle or is her left boob part tentacle? Prob just the AI fucking up but it looks very weird
Unless the animation can be turned off (it can't), then no- having a lack of animation is strictly better than bad animation which can be incredibly off-putting at best, and a deal-ruiner at worst. It's more effort for a worse result, just use a still image.I still think its better than nothing. Not everyone who wants to make this kind of game has a budget for the good stuff. Between this, AI cg and AI translation we are going to see games from people that wouldn't have ever had a chance otherwise.
Thank's you for the comment, i see that you didn't liked the game. Is fine, i just have the ilusion to make a game but not the talent to draw. So i use AI.Unless the animation can be turned off (it can't), then no- having a lack of animation is strictly better than bad animation which can be incredibly off-putting at best, and a deal-ruiner at worst. It's more effort for a worse result, just use a still image.
There's also plenty of ways to make AI art generation more consistent (I'd argue still not good, but the examples present in the OP are suffering from the issues that were evident even in the earlier days of AI image generation) by using something other than the un-updated garbage that is Novel or just using better prompting, doing more batches to pick from rather than just the first four it gives you.
The reason AI continues to be slammed- and rightfully should be (for the time being)- is because of the laziest people imaginable picking it up and making something as lazy as this, especially as a patreon advertisement. Because most people that wants AI to be their tool of choice in development don't want it to sidestep a lack of a specific talent, but rather to sidestep a lack of any talent at all. If someone is using AI- and putting some basic fucking effort into it- to provide some visuals for something where the text already provides a strong piece of the puzzle and where there's a decent bit of either depth or some slice-of-life type of feel-good length to it, then sure. This developer is a shining example of the majority of AI work having none of the above. No good art, no good writing, no good outlook for the future of what currently exists. The best thing in this game are the basic assets included with RPG maker, and the best part is they clash horrifically with literally all of the dev's "original" work. Even the myriad of half-baked sissification HTML games that almost always wind up abandoned have better development prospects than this. Go defend some AI games where the dev has some other ace in their sleeve, not this very obvious cash grab.
I will keep this in mind, I will probably remove the girl with the tentacles. And I will replace it with a scene with the main character. As for updates, I plan to do them every two weeks, or a month, but I would like them to have enough content to be worth opening the game.like the NPC genre.
dont really care for events where the NPC are taken advantage of by others. tentacles included.
hope theres an alternative eventually in a future release. where the MC gets the cute girl and not some tentacles.
btw what is the update rate looking like? every month or two?
I'd agree with most NPC genre games being low effort af with the same cliche types of NPCs like villager, nun, queen/princess, demon king. But the NPC genre itself can be good, with enough effort put in and added nuance. Take for example Nyuu Kabou's pokemon parody game. It's basically an NPC game but it has decent writing with a story that goes from A to B and it has good art. It's not the genre that's bad but the developers being attracted to making games of the genrelike the NPC genre.
dont really care for events where the NPC are taken advantage of by others. tentacles included.
hope theres an alternative eventually in a future release. where the MC gets the cute girl and not some tentacles.
btw what is the update rate looking like? every month or two?
At least he made the effort to set up a patreon...The issue is that it's shit AI art, not good AI art. The developer just went on NovelAI and generated some pics in batches of 3 and posted the one they liked most. No more thought, no more effort than just punching in a couple vague tags and selecting the closest match after a button press.
If the developer doesn't care enough to change the AI's style to something distinct, and doesn't care to work over the art with inpaint, then why should we care to download their game? The animation is really crap as well, it's just the image moving up and down with a touch of wonky perspective, there's online generators that do that shit too.
I'm fine with AI art in games, but you need to show you give a fuck about the game you're putting out if you want people to pay you money.
The significant issues with the tentacle are some of the more severe issues with the generation, but it's not the only thing to keep an eye on. It does show you aren't putting enough length, coherency or potentially even thought into your generation prompts, and likely aren't generating a noticeable number of images for each set. The fact you're focused on the the AI imagery and completely sidestepping the more apparent issue of the terrible method of animation also gives some concern too.Thank's you for the comment, i see that you didn't liked the game. Is fine, i just have the ilusion to make a game but not the talent to draw. So i use AI.
This is just a alpha, this take me just one month to complete, my first game. And yes, the tentacle girl is bad, at the time I just thought it didn't look bad at all, I would be tired that day and I wouldn't look closely, my fault. The people didn't like her so i probably will remove her. But all the other images are good, i like them. Especially the zombie girl.
Regardless of how cheap it is, the current feel of the thread is that you've created a game and given out free copies of it to act as an advertisement for the patreon, hoping that people will sub to it for the future of the game so that you can ride off those funds and spend an eternity developing a game that progresses very little and shows little effort, because by the time they realise that's what you're doing, sunk cost fallacy tends to kick in. A cheaper patreon doesn't make this any more or less likely to be the case.But, bro, cash grab?
I'm literally gifting the game. In my patreon you can read that all my content even on twitter is for free. The link on patreon to game is public. If someone wants to join, i will be happy for that but is not my goal. Literally my patreon have the minimun possible 1$, and only one tier.
For the time being I'm going to stand by my current judgement, because you can give reason after reason why you're doing better but until you prove it, taking your words at face value is more often a fool's errand than a legitimate choice.I just created patreon to upload the game here on f95zone. Because I saw that it was a requirement to upload games. I didn't know if just Twitter would work.
Anyways, i understand that you didn't like it, I'm going to try hard to improve it, it would be great if you give it another try in a few months.
You must be new to NPC games. They are specifically made for quick fap and low amount of storytelling. It's not a genre that everyone like, but it is one very appreciated when not having lots of time.The imagery is the entirety of the focus which isn't a good thing, and currently it's sub-par at best to boot.
No, I get that. What I mean is that for an AI-driven game in particular NPC games aren't doing the dev any favours because it effectively creates increased expectations on the thing they're both struggling with and using a controversial tool to create. It's not the most sensible of categories to use as a first title for someone that isn't creating the artwork manually.You must be new to NPC games. They are specifically made for quick fap and low amount of storytelling. It's not a genre that everyone like, but it is one very appreciated when not having lots of time.
Acquired taste. Often enough games with meh art end up being great overall so you start to see "shitty art" as a seal of qualityThere are some games in here that the artist is trash